Several todo corrections for documentation
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@@ -169,7 +169,7 @@ struct CreatureTemplate
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typedef UNORDERED_MAP<uint32, CreatureTemplate> CreatureTemplateContainer;
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// Represents max amount of expansions.
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// TODO: Add MAX_EXPANSION constant.
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/// @todo: Add MAX_EXPANSION constant.
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#define MAX_CREATURE_BASE_HP 3
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// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push, N), also any gcc version not support it at some platform
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@@ -102,10 +102,8 @@ enum ItemBondingType
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#define MAX_BIND_TYPE 6
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/* TODO
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// need to know cases when using item is not allowed in shapeshift
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ITEM_PROTO_FLAG_USABLE_WHEN_SHAPESHIFTED = 0x00800000, // Item can be used in shapeshift forms
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*/
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/* /// @todo: Requiring actual cases in which using (an) item isn't allowed while shapeshifted. Else, this flag would need an implementation.
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ITEM_PROTO_FLAG_USABLE_WHEN_SHAPESHIFTED = 0x00800000, // Item can be used in shapeshift forms */
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enum ItemProtoFlags
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{
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@@ -143,9 +141,6 @@ enum ItemProtoFlags
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ITEM_PROTO_FLAG_UNK12 = 0x80000000 // ?
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};
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/* TODO
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*/
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enum ItemFieldFlags
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{
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ITEM_FLAG_SOULBOUND = 0x00000001, // Item is soulbound and cannot be traded <<--
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@@ -90,7 +90,7 @@ class ObjectAccessor
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ObjectAccessor& operator=(const ObjectAccessor&);
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public:
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// TODO: override these template functions for each holder type and add assertions
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/// @todo: Override these template functions for each holder type and add assertions
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template<class T> static T* GetObjectInOrOutOfWorld(uint64 guid, T* /*typeSpecifier*/)
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{
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@@ -101,8 +101,8 @@ class InstanceSave
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private:
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bool UnloadIfEmpty();
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/* the only reason the instSave-object links are kept is because
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the object-instSave links need to be broken at reset time
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TODO: maybe it's enough to just store the number of players/groups */
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the object-instSave links need to be broken at reset time */
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/// @todo: Check if maybe it's enough to just store the number of players/groups
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PlayerListType m_playerList;
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GroupListType m_groupList;
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time_t m_resetTime;
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