Fixed build and removed an unused variable

This commit is contained in:
kaelima
2012-06-04 09:14:31 +02:00
parent d86246b861
commit d3c45cc3f2
2 changed files with 4 additions and 6 deletions
@@ -850,12 +850,8 @@ void Battleground::EndBattleground(uint32 winner)
if (team == winner) if (team == winner)
{ {
// update achievement BEFORE personal rating update // update achievement BEFORE personal rating update
if (ArenaTeamMember* member = winner_arena_team->GetMember(player->GetGUID()))
{
uint32 rating = player->GetArenaPersonalRating(winner_arena_team->GetSlot()); uint32 rating = player->GetArenaPersonalRating(winner_arena_team->GetSlot());
player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA, player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA, rating ? rating : 1);
rating ? rating : 1);
}
winner_arena_team->MemberWon(player, loser_matchmaker_rating, winner_matchmaker_change); winner_arena_team->MemberWon(player, loser_matchmaker_rating, winner_matchmaker_change);
} }
@@ -27,6 +27,8 @@ enum Direction
SERVER_TO_CLIENT SERVER_TO_CLIENT
}; };
class WorldPacket;
class PacketLog class PacketLog
{ {
friend class ACE_Singleton<PacketLog, ACE_Thread_Mutex>; friend class ACE_Singleton<PacketLog, ACE_Thread_Mutex>;