diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index c589edcee7..85bbd2f3b8 100755 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -850,12 +850,8 @@ void Battleground::EndBattleground(uint32 winner) if (team == winner) { // update achievement BEFORE personal rating update - if (ArenaTeamMember* member = winner_arena_team->GetMember(player->GetGUID())) - { - uint32 rating = player->GetArenaPersonalRating(winner_arena_team->GetSlot()); - player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA, - rating ? rating : 1); - } + uint32 rating = player->GetArenaPersonalRating(winner_arena_team->GetSlot()); + player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA, rating ? rating : 1); winner_arena_team->MemberWon(player, loser_matchmaker_rating, winner_matchmaker_change); } diff --git a/src/server/game/Server/Protocol/PacketLog.h b/src/server/game/Server/Protocol/PacketLog.h index 6efdcfe67f..b899daae19 100644 --- a/src/server/game/Server/Protocol/PacketLog.h +++ b/src/server/game/Server/Protocol/PacketLog.h @@ -27,6 +27,8 @@ enum Direction SERVER_TO_CLIENT }; +class WorldPacket; + class PacketLog { friend class ACE_Singleton;