Core/IoC: Fix uninitialized timer

Fix uninitialized Docks timer in Isle Of Conquest .

Valgrind log:
 Conditional jump or move depends on uninitialised value(s)
  at : BattlegroundIC::HandleCapturedNodes(ICNodePoint*, bool) (BattlegroundIC.cpp:665)
  by : BattlegroundIC::PostUpdateImpl(unsigned int) (BattlegroundIC.cpp:228)
  by : Battleground::Update(unsigned int) (Battleground.cpp:300)
  by : BattlegroundMgr::Update(unsigned int) (BattlegroundMgr.cpp:93)
  by : World::Update(unsigned int) (World.cpp:2062)
This commit is contained in:
jackpoz
2013-10-22 22:59:47 +02:00
parent 635e1467a4
commit cdcee93854
@@ -45,6 +45,7 @@ BattlegroundIC::BattlegroundIC()
closeFortressDoorsTimer = CLOSE_DOORS_TIME; // the doors are closed again... in a special way
doorsClosed = false;
docksTimer = DOCKS_UPDATE_TIME;
resourceTimer = IC_RESOURCE_TIME;
for (uint8 i = NODE_TYPE_REFINERY; i < MAX_NODE_TYPES; ++i)