Core/Quests: Fixed "Continue" button in quest ui being always clickable even if quest is not completed

This commit is contained in:
Shauren
2017-07-03 23:44:29 +02:00
parent 6d50b43880
commit c7b976d363
@@ -703,7 +703,10 @@ void PlayerMenu::SendQuestGiverRequestItems(Quest const* quest, ObjectGuid npcGU
packet.QuestFlags[0] = quest->GetFlags();
packet.QuestFlags[1] = quest->GetFlagsEx();
packet.SuggestPartyMembers = quest->GetSuggestedPlayers();
packet.StatusFlags = 0xDF; // Unk, send common value
// incomplete: FD
// incomplete quest with item objective but item objective is complete DD
packet.StatusFlags = canComplete ? 0xFF ? 0xFD;
packet.MoneyToGet = 0;
for (QuestObjective const& obj : quest->GetObjectives())