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@@ -88,6 +88,66 @@ CreatureAI* GetAI_npc_plaguehound_tracker(Creature* pCreature)
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return new npc_plaguehound_trackerAI(pCreature);
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}
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/*######
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## npc_razael_and_lyana
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######*/
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#define GOSSIP_RAZAEL_REPORT "High Executor Anselm wants a report on the situation."
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#define GOSSIP_LYANA_REPORT "High Executor Anselm requests your report."
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enum
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{
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QUEST_REPORTS_FROM_THE_FIELD = 11221,
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NPC_RAZAEL = 23998,
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NPC_LYANA = 23778,
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GOSSIP_TEXTID_RAZAEL1 = 11562,
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GOSSIP_TEXTID_RAZAEL2 = 11564,
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GOSSIP_TEXTID_LYANA1 = 11586,
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GOSSIP_TEXTID_LYANA2 = 11588
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};
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bool GossipHello_npc_razael_and_lyana(Player* pPlayer, Creature* pCreature)
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{
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if (pPlayer->GetQuestStatus(QUEST_REPORTS_FROM_THE_FIELD) == QUEST_STATUS_INCOMPLETE)
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switch (pCreature->GetEntry())
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{
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case NPC_RAZAEL:
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if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_REPORTS_FROM_THE_FIELD, NPC_RAZAEL))
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{
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_RAZAEL_REPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL1, pCreature->GetGUID());
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return true;
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}
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break;
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case NPC_LYANA:
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if (!pPlayer->GetReqKillOrCastCurrentCount(QUEST_REPORTS_FROM_THE_FIELD, NPC_LYANA))
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{
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LYANA_REPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LYANA1, pCreature->GetGUID());
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return true;
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}
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break;
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}
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pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
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return true;
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}
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bool GossipSelect_npc_razael_and_lyana(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
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{
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switch (uiAction)
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{
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case GOSSIP_ACTION_INFO_DEF + 1:
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL2, pCreature->GetGUID());
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pPlayer->TalkedToCreature(NPC_RAZAEL, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF + 2:
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_LYANA2, pCreature->GetGUID());
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pPlayer->TalkedToCreature(NPC_LYANA, pCreature->GetGUID());
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break;
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}
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return true;
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}
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void AddSC_howling_fjord()
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{
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Script *newscript;
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@@ -96,4 +156,10 @@ void AddSC_howling_fjord()
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newscript->Name = "npc_plaguehound_tracker";
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newscript->GetAI = &GetAI_npc_plaguehound_tracker;
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newscript->RegisterSelf();
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}
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newscript = new Script;
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newscript->Name="npc_razael_and_lyana";
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newscript->pGossipHello = &GossipHello_npc_razael_and_lyana;
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newscript->pGossipSelect = &GossipSelect_npc_razael_and_lyana;
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newscript->RegisterSelf();
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}
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