Core/Spells: Fix mind controll after recent target requirement changes.
This commit is contained in:
@@ -6366,7 +6366,7 @@ bool Spell::CheckEffectTarget(Unit const* target, uint32 eff) const
|
|||||||
return false;
|
return false;
|
||||||
if (target->GetCharmerGUID())
|
if (target->GetCharmerGUID())
|
||||||
return false;
|
return false;
|
||||||
if (int32 damage = m_spellInfo->Effects[eff].CalcValue())
|
if (int32 damage = CalculateDamage(eff, target))
|
||||||
if ((int32)target->getLevel() > damage)
|
if ((int32)target->getLevel() > damage)
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
|
|||||||
Reference in New Issue
Block a user