From c453d78b07c18d5d5210a183d3223c8f0e554acc Mon Sep 17 00:00:00 2001 From: QAston Date: Sun, 21 Aug 2011 13:01:04 +0200 Subject: [PATCH] Core/Spells: Fix mind controll after recent target requirement changes. --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 8da042f241..2fe2f471a0 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -6366,7 +6366,7 @@ bool Spell::CheckEffectTarget(Unit const* target, uint32 eff) const return false; if (target->GetCharmerGUID()) return false; - if (int32 damage = m_spellInfo->Effects[eff].CalcValue()) + if (int32 damage = CalculateDamage(eff, target)) if ((int32)target->getLevel() > damage) return false; break;