Core/Spells: Fixed overwriting summon requests

Closes #17049
This commit is contained in:
Incorrect
2016-05-01 12:53:39 +02:00
committed by Shauren
parent 7c85be7d6d
commit c28e6a8c16
10 changed files with 65 additions and 54 deletions
@@ -0,0 +1 @@
DELETE FROM `trinity_string` WHERE `entry`=5007;
+25 -25
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@@ -280,21 +280,11 @@ Player::Player(WorldSession* session) : Unit(true)
// Player summoning
m_summon_expire = 0;
m_summon_mapid = 0;
m_summon_x = 0.0f;
m_summon_y = 0.0f;
m_summon_z = 0.0f;
m_mover = this;
m_movedPlayer = this;
m_seer = this;
m_recallMap = 0;
m_recallX = 0;
m_recallY = 0;
m_recallZ = 0;
m_recallO = 0;
m_homebindMapId = 0;
m_homebindAreaId = 0;
m_homebindX = 0;
@@ -5816,15 +5806,6 @@ bool Player::UpdatePosition(float x, float y, float z, float orientation, bool t
return true;
}
void Player::SaveRecallPosition()
{
m_recallMap = GetMapId();
m_recallX = GetPositionX();
m_recallY = GetPositionY();
m_recallZ = GetPositionZ();
m_recallO = GetOrientation();
}
void Player::SendMessageToSetInRange(WorldPacket const* data, float dist, bool self)
{
if (self)
@@ -23129,13 +23110,32 @@ void Player::UpdateForQuestWorldObjects()
GetSession()->SendPacket(&packet);
}
void Player::SetSummonPoint(uint32 mapid, float x, float y, float z)
bool Player::HasSummonPending() const
{
return m_summon_expire >= time(nullptr);
}
void Player::SendSummonRequestFrom(Unit* summoner)
{
if (!summoner)
return;
// Player already has active summon request
if (HasSummonPending())
return;
// Evil Twin (ignore player summon, but hide this for summoner)
if (HasAura(23445))
return;
m_summon_expire = time(nullptr) + MAX_PLAYER_SUMMON_DELAY;
m_summon_mapid = mapid;
m_summon_x = x;
m_summon_y = y;
m_summon_z = z;
m_summon_location.WorldRelocate(*summoner);
WorldPackets::Movement::SummonRequest summonRequest;
summonRequest.SummonerGUID = summoner->GetGUID();
summonRequest.SummonerVirtualRealmAddress = GetVirtualRealmAddress();
summonRequest.AreaID = summoner->GetZoneId();
GetSession()->SendPacket(summonRequest.Write());
}
void Player::SummonIfPossible(bool agree)
@@ -23166,7 +23166,7 @@ void Player::SummonIfPossible(bool agree)
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS, 1);
TeleportTo(m_summon_mapid, m_summon_x, m_summon_y, m_summon_z, GetOrientation());
TeleportTo(m_summon_location);
}
void Player::RemoveItemDurations(Item* item)
+8 -12
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@@ -1210,7 +1210,8 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
bool TeleportTo(WorldLocation const &loc, uint32 options = 0);
bool TeleportToBGEntryPoint();
void SetSummonPoint(uint32 mapid, float x, float y, float z);
bool HasSummonPending() const;
void SendSummonRequestFrom(Unit* summoner);
void SummonIfPossible(bool agree);
bool Create(ObjectGuid::LowType guidlow, WorldPackets::Character::CharacterCreateInfo const* createInfo);
@@ -2275,13 +2276,8 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
uint32 GetSaveTimer() const { return m_nextSave; }
void SetSaveTimer(uint32 timer) { m_nextSave = timer; }
// Recall position
uint32 m_recallMap;
float m_recallX;
float m_recallY;
float m_recallZ;
float m_recallO;
void SaveRecallPosition();
void SaveRecallPosition() { m_recall_location.WorldRelocate(*this); }
void Recall() { TeleportTo(m_recall_location); }
void SetHomebind(WorldLocation const& loc, uint32 areaId);
void SendBindPointUpdate() const;
@@ -2749,10 +2745,10 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
// Player summoning
time_t m_summon_expire;
uint32 m_summon_mapid;
float m_summon_x;
float m_summon_y;
float m_summon_z;
WorldLocation m_summon_location;
// Recall position
WorldLocation m_recall_location;
DeclinedName *m_declinedname;
Runes *m_runes;
+1 -1
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@@ -1069,7 +1069,7 @@ enum TrinityStrings
LANG_COMMAND_NO_FROZEN_PLAYERS = 5004,
LANG_COMMAND_LIST_FREEZE = 5005,
LANG_COMMAND_PERMA_FROZEN_PLAYER = 5006,
LANG_INSTANCE_RAID_GROUP_ONLY = 5007,
// = 5007, unused
LANG_INSTANCE_CLOSED = 5008,
LANG_COMMAND_PLAYED_TO_ALL = 5009,
LANG_NPCINFO_LINKGUID = 5010,
@@ -704,3 +704,14 @@ void WorldPackets::Movement::MoveSplineDone::Read()
_worldPacket >> movementInfo;
_worldPacket >> SplineID;
}
WorldPacket const* WorldPackets::Movement::SummonRequest::Write()
{
_worldPacket << SummonerGUID;
_worldPacket << uint32(SummonerVirtualRealmAddress);
_worldPacket << int32(AreaID);
_worldPacket.WriteBit(SkipStartingArea);
_worldPacket.FlushBits();
return &_worldPacket;
}
@@ -448,6 +448,19 @@ namespace WorldPackets
MovementInfo movementInfo;
int32 SplineID = 0;
};
class SummonRequest final : public ServerPacket
{
public:
SummonRequest() : ServerPacket(SMSG_SUMMON_REQUEST, 16 + 4 + 4 + 1) { }
WorldPacket const* Write() override;
ObjectGuid SummonerGUID;
uint32 SummonerVirtualRealmAddress = 0;
int32 AreaID = 0;
bool SkipStartingArea = false;
};
}
ByteBuffer& operator<<(ByteBuffer& data, Movement::MonsterSplineFilterKey const& monsterSplineFilterKey);
+1 -1
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@@ -1637,7 +1637,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_STREAMING_MOVIES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_RAID_MEMBER_VALIDATE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_REQUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_REQUEST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPERCEDED_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPPRESS_NPC_GREETINGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_COMMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+3
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@@ -5441,6 +5441,9 @@ SpellCastResult Spell::CheckCast(bool strict)
if (!target || m_caster->ToPlayer() == target || (!target->IsInSameRaidWith(m_caster->ToPlayer()) && m_spellInfo->Id != 48955)) // refer-a-friend spell
return SPELL_FAILED_BAD_TARGETS;
if (target->HasSummonPending())
return SPELL_FAILED_SUMMON_PENDING;
// check if our map is dungeon
MapEntry const* map = sMapStore.LookupEntry(m_caster->GetMapId());
if (map->IsDungeon())
+1 -14
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@@ -3898,20 +3898,7 @@ void Spell::EffectSummonPlayer(SpellEffIndex /*effIndex*/)
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
return;
// Evil Twin (ignore player summon, but hide this for summoner)
if (unitTarget->HasAura(23445))
return;
float x, y, z;
m_caster->GetPosition(x, y, z);
unitTarget->ToPlayer()->SetSummonPoint(m_caster->GetMapId(), x, y, z);
WorldPacket data(SMSG_SUMMON_REQUEST, 8+4+4);
data << m_caster->GetGUID(); // summoner guid
data << uint32(m_caster->GetZoneId()); // summoner zone
data << uint32(MAX_PLAYER_SUMMON_DELAY*IN_MILLISECONDS); // auto decline after msecs
unitTarget->ToPlayer()->GetSession()->SendPacket(&data);
unitTarget->ToPlayer()->SendSummonRequestFrom(m_caster);
}
void Spell::EffectActivateObject(SpellEffIndex /*effIndex*/)
+1 -1
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@@ -818,7 +818,7 @@ public:
target->CleanupAfterTaxiFlight();
}
target->TeleportTo(target->m_recallMap, target->m_recallX, target->m_recallY, target->m_recallZ, target->m_recallO);
target->Recall();
return true;
}