Scripts/Spells: Implemented UnitTargetHandler spell script hook, it can be used to filter area targeting spells
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@@ -689,6 +689,7 @@ class Spell
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void CallScriptBeforeHitHandlers();
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void CallScriptOnHitHandlers();
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void CallScriptAfterHitHandlers();
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void CallScriptAfterUnitTargetSelectHandlers(std::list<Unit*>& unitTargets, SpellEffIndex effIndex);
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std::list<SpellScript *> m_loadedScripts;
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// effect helpers
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