Scripts/Spells: Implemented UnitTargetHandler spell script hook, it can be used to filter area targeting spells

This commit is contained in:
Shauren
2011-01-21 23:42:51 +01:00
parent 76e4b6dda4
commit c2690f748b
6 changed files with 110 additions and 36 deletions
+1
View File
@@ -689,6 +689,7 @@ class Spell
void CallScriptBeforeHitHandlers();
void CallScriptOnHitHandlers();
void CallScriptAfterHitHandlers();
void CallScriptAfterUnitTargetSelectHandlers(std::list<Unit*>& unitTargets, SpellEffIndex effIndex);
std::list<SpellScript *> m_loadedScripts;
// effect helpers