Core/Scripting: added OnPlayerUpdateZone for player scripts

This commit is contained in:
Kandera
2012-03-02 09:42:17 -05:00
parent 394dbf0cdc
commit c1270bd758
3 changed files with 10 additions and 0 deletions
@@ -7421,6 +7421,8 @@ void Player::UpdateZone(uint32 newZone, uint32 newArea)
}
}
sScriptMgr->OnPlayerUpdateZone(this, newZone, newArea);
// in PvP, any not controlled zone (except zone->team == 6, default case)
// in PvE, only opposition team capital
switch (zone->team)