Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/Handlers/MiscHandler.cpp
This commit is contained in:
Vincent_Michael
2013-02-21 00:45:02 +01:00
13 changed files with 143 additions and 69 deletions
@@ -0,0 +1,38 @@
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=23 AND `SourceGroup`=12944 AND `SourceEntry` IN (20761,17051,17022,17018,17023,19444);
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=23 AND `SourceGroup`=12944 AND `SourceEntry` IN (19219,17017,17025,19330,19448,17059,17060,17049,19206);
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=23 AND `SourceGroup`=12944 AND `SourceEntry` IN (19220,19332,19333,19331,19449,19209,19208,19207,17053,17052);
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=23 AND `SourceGroup`=12944 AND `SourceEntry` IN (19211,19210,19212,20040);
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
-- Conditon rep Friendly
(23,12944,20761,0,0,5,0,59,16,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Friendly with Thorium Brotherhood'),
(23,12944,17051,0,0,5,0,59,16,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Friendly with Thorium Brotherhood'),
(23,12944,17022,0,0,5,0,59,16,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Friendly with Thorium Brotherhood'),
(23,12944,17018,0,0,5,0,59,16,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Friendly with Thorium Brotherhood'),
(23,12944,17023,0,0,5,0,59,16,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Friendly with Thorium Brotherhood'),
(23,12944,19444,0,0,5,0,59,16,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Friendly with Thorium Brotherhood'),
-- Conditon rep Honored
(23,12944,19219,0,0,5,0,59,32,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Honored with Thorium Brotherhood'),
(23,12944,17017,0,0,5,0,59,32,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Honored with Thorium Brotherhood'),
(23,12944,17025,0,0,5,0,59,32,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Honored with Thorium Brotherhood'),
(23,12944,19330,0,0,5,0,59,32,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Honored with Thorium Brotherhood'),
(23,12944,19448,0,0,5,0,59,32,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Honored with Thorium Brotherhood'),
(23,12944,17059,0,0,5,0,59,32,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Honored with Thorium Brotherhood'),
(23,12944,17060,0,0,5,0,59,32,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Honored with Thorium Brotherhood'),
(23,12944,17049,0,0,5,0,59,32,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Honored with Thorium Brotherhood'),
(23,12944,19206,0,0,5,0,59,32,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Honored with Thorium Brotherhood'),
-- Conditon rep Revered
(23,12944,19220,0,0,5,0,59,64,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Revered with Thorium Brotherhood'),
(23,12944,19332,0,0,5,0,59,64,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Revered with Thorium Brotherhood'),
(23,12944,19333,0,0,5,0,59,64,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Revered with Thorium Brotherhood'),
(23,12944,19331,0,0,5,0,59,64,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Revered with Thorium Brotherhood'),
(23,12944,19449,0,0,5,0,59,64,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Revered with Thorium Brotherhood'),
(23,12944,19209,0,0,5,0,59,64,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Revered with Thorium Brotherhood'),
(23,12944,19208,0,0,5,0,59,64,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Revered with Thorium Brotherhood'),
(23,12944,19207,0,0,5,0,59,64,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Revered with Thorium Brotherhood'),
(23,12944,17053,0,0,5,0,59,64,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Revered with Thorium Brotherhood'),
(23,12944,17052,0,0,5,0,59,64,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Revered with Thorium Brotherhood'),
-- Conditon rep Exalted
(23,12944,19211,0,0,5,0,59,128,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Exalted with Thorium Brotherhood'),
(23,12944,19210,0,0,5,0,59,128,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Exalted with Thorium Brotherhood'),
(23,12944,19212,0,0,5,0,59,128,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Exalted with Thorium Brotherhood'),
(23,12944,20040,0,0,5,0,59,128,0,0,0, '', 'Lokhtos Darkbargainer - Only sell item if Exalted with Thorium Brotherhood');
@@ -0,0 +1,28 @@
-- Fix quest: Gather the Orbs http://www.wowhead.com/quest=10859
-- ID indexes
-- Almost all is based on Untaught script, just corrected some stuff with sniff
SET @OrbCollectingTotem := 22333;
SET @LightOrb := 20635;
SET @Script := @LightOrb * 100;
SET @BanishedState := 32566;
SET @ArcaneExplosion := 35426; -- such spells need delay to execute properly, that is why I made actionlist
-- Update templates
UPDATE `creature_template` SET `unit_flags`=unit_flags|0x02000000 WHERE `entry`=@LightOrb; -- sniff
-- Add SAI support for Light Orbs and Totem
DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@LightOrb;
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry` IN (@LightOrb,@OrbCollectingTotem);
DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@LightOrb,@OrbCollectingTotem) AND `source_type`=0;
DELETE FROM `smart_scripts` WHERE `entryorguid`=@Script AND `source_type`=9;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(@OrbCollectingTotem,0,0,1,54,0,100,0,0,0,0,0,45,0,1,0,0,0,0,19,@LightOrb,20,0,0,0,0,0, 'Orb collecting totem - On spawned - Set Data 0 1'),
(@OrbCollectingTotem,0,1,2,61,0,100,0,0,0,0,0,64,1,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Orb collecting totem - Linked with previous event - Store invoker'),
(@OrbCollectingTotem,0,2,0,61,0,100,0,0,0,0,0,100,1,0,0,0,0,0,19,@LightOrb,20,0,0,0,0,0, 'Orb collecting totem - Linked with previous event - Send stored target list 1'),
(@LightOrb,0,0,0,25,0,100,1,0,0,0,0,11,@BanishedState,0,0,0,0,0,1,0,0,0,0,0,0,0, 'On spawn/reset - Cast Purple Banish State'),
(@LightOrb,0,1,0,38,0,100,0,0,1,30000,30000,69,1,0,0,0,0,0,19,@OrbCollectingTotem,20,0,0,0,0,0, 'Light Orb - On Data Set 0 1 - Move to totem'),
(@LightOrb,0,2,3,34,0,100,1,8,1,0,0,11,@ArcaneExplosion,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Light Orb - On point 1 reached - Cast arcane explosion'),
(@LightOrb,0,3,4,61,0,100,0,0,0,0,0,33,21929,0,0,0,0,0,12,1,0,0,0,0,0,0, 'Light Orb - Linkedw with previous event - Call kill credit'),
(@LightOrb,0,4,0,61,0,100,0,0,0,0,0,80,@Script,2,0,0,0,0,1,0,0,0,0,0,0,0, 'Light Orb - Linkedw with previous event - Start action list to display arcase explosion'),
(@Script,9,0,0,0,0,100,0,0,0,0,0,47,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Light Orb - Action 0 - Set unseen'),
(@Script,9,1,0,0,0,100,0,0,0,0,0,41,100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Light Orb - Action 1 - Despawn in 100 ms');
-- Remove deprecated required spell cast that was blocking the credit, on top of that it had some nosense spell that has nothing to do with quest?!
UPDATE `quest_template` SET `requiredspellcast1`=0 WHERE `id`=10859;
@@ -0,0 +1,30 @@
ALTER TABLE `creature` CHANGE `equipment_id` `equipment_id` tinyint(3) signed NOT NULL DEFAULT '0';
ALTER TABLE `creature_equip_template` CHANGE `id` `id` tinyint(3) unsigned NOT NULL DEFAULT '0';
ALTER TABLE `game_event_model_equip` CHANGE `equipment_id` `equipment_id` tinyint(3) unsigned NOT NULL DEFAULT '0';
UPDATE `creature` SET `equipment_id`=0 WHERE `id` NOT IN (SELECT `entry` FROM `creature_equip_template`);
-- content
DELETE FROM `creature_equip_template` WHERE `entry` IN (25317, 2110, 26797, 25239) AND `id`=1;
DELETE FROM `creature_equip_template` WHERE `entry` IN (32720) AND `id`=2;
INSERT INTO `creature_equip_template` (`entry`, `id`, `itemEntry1`, `itemEntry2`, `itemEntry3`) VALUES
(25317, 1, 2178, 143, 0),
(2110, 1, 24324, 24324, 24319),
(26797, 1, 19970, 0, 0),
(25239, 1, 6829, 0, 0),
(32720, 2, 31308, 0, 0);
UPDATE `creature` SET `equipment_id`=0 WHERE `guid` IN (200908,200918,200968,200971,200980,200998,201004,201035,201050,201052,201068,201094,201103,201112,201113,201135,201149,201150,201192,201203,201206,201363,201438,201449,201486,201685,201710,201722,201740,201752,201756,201773,201782,201788,201814,201864,201908,201916,202023,202043,202146,202164,39317,39318,39319,39320,39321,39322,39323,39324,39325,39326,39327,39328,39329,39330,39331,39332,39333,40170,40171,40227,40563,40564,41319,41322,41323,41324,41325,41326,41327,41328,41669,41726,42616,42641,42668,42669,42680,42686,44193,44194,46975,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428,47429,47430,47431,47445,47632,48383,49987,51458,51751,51982,51983,52926,52927,52928,52929,53166,53651,53844,53845,53846,53847,53848,53849,53850,53851,53951,57315,68749,68750,68751,68752,68753,76521,79676,79725,79758,79759,79760,79761,79762,79763,79764,117784,117785,117788,117789,117790,117796,117797,117798,117799,117800,117801,117802,112352,112353,112354,112355,112356,112357,112358,112359,112360,112361,112362,112363,112364,112365,112366,112367,112368,112371,112372);
-- 25317
UPDATE `creature` SET `equipment_id`=1 WHERE `guid` IN (117794);
-- 2110
UPDATE `creature` SET `equipment_id`=1 WHERE `guid` IN (102345,102347,102348,125999,126000,126001,126002,126003,126004,126005,126006,126007,126008,126009,126010,126011,126012,126013,126014,126015,126016,126095,126096,126097,126098,126099,126100,126101,126724,126725,126726,126727,126729,126730,126731,127489,127490,127491,127492,131859,131860,131861,131862,131863,13354,13355,13356,13357,16230,16231,16232,16233,16234,16235,16236,18316,18392,28779,28781,28782,31778,31779,31965,31973,32010,32011,4212,4214,4215,4227,42676,42683,42708,42714,42726,4274,42793,4286,4310,4313,4352,4358,4408,45397,45398,45399,45403,46795,46796,46799,46810,46860,46861,47175,47182,47184,47980,47981,47988,48220,48263,48265,48909,4939,5031,5191,52670,53043,53116,53119,53181,6007,6049,6050,6051,6056,6057,6058,6076,86393,86394,87158,87161,87163,87164,87165,87168,87225,87234,87236,87252);
-- 26797
UPDATE `creature` SET `equipment_id`=1 WHERE `guid` IN (112351, 112369, 112370);
UPDATE `smart_scripts` SET `action_param1` = 1 WHERE `entryorguid` = 2523900 AND `source_type` = 9 AND `id` = 2;
UPDATE `smart_scripts` SET `action_param1` = 0 WHERE `entryorguid` = 2523901 AND `source_type` = 9 AND `id` = 3;
UPDATE `smart_scripts` SET `action_param1` = 2 WHERE `entryorguid` = 32720 AND `source_type` = 0 AND `id` = 0;
+1 -1
View File
@@ -1,4 +1,4 @@
/*
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
@@ -145,7 +145,7 @@ Creature::Creature(bool isWorldObject): Unit(isWorldObject), MapCreature(),
lootForPickPocketed(false), lootForBody(false), m_groupLootTimer(0), lootingGroupLowGUID(0),
m_PlayerDamageReq(0), m_lootRecipient(0), m_lootRecipientGroup(0), m_corpseRemoveTime(0), m_respawnTime(0),
m_respawnDelay(300), m_corpseDelay(60), m_respawnradius(0.0f), m_reactState(REACT_AGGRESSIVE),
m_defaultMovementType(IDLE_MOTION_TYPE), m_DBTableGuid(0), m_equipmentId(1), m_originalEquipmentId(1), m_AlreadyCallAssistance(false),
m_defaultMovementType(IDLE_MOTION_TYPE), m_DBTableGuid(0), m_equipmentId(0), m_originalEquipmentId(0), m_AlreadyCallAssistance(false),
m_AlreadySearchedAssistance(false), m_regenHealth(true), m_AI_locked(false), m_meleeDamageSchoolMask(SPELL_SCHOOL_MASK_NORMAL),
m_creatureInfo(NULL), m_creatureData(NULL), m_path_id(0), m_formation(NULL)
{
@@ -325,7 +325,10 @@ bool Creature::InitEntry(uint32 Entry, uint32 /*team*/, const CreatureData* data
if (!data || data->equipmentId == 0) // use default from the template
LoadEquipment(GetOriginalEquipmentId());
else if (data && data->equipmentId != 0) // override, 0 means no equipment
{
m_originalEquipmentId = data->equipmentId;
LoadEquipment(data->equipmentId);
}
SetName(normalInfo->Name); // at normal entry always
+3 -3
View File
@@ -552,8 +552,8 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature
void UpdateAttackPowerAndDamage(bool ranged = false);
void UpdateDamagePhysical(WeaponAttackType attType);
uint8 GetOriginalEquipmentId() const { return m_originalEquipmentId; }
uint32 GetCurrentEquipmentId() { return m_equipmentId; }
int8 GetOriginalEquipmentId() const { return m_originalEquipmentId; }
uint8 GetCurrentEquipmentId() { return m_equipmentId; }
void SetCurrentEquipmentId(uint8 id) { m_equipmentId = id; }
float GetSpellDamageMod(int32 Rank);
@@ -751,7 +751,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature
MovementGeneratorType m_defaultMovementType;
uint32 m_DBTableGuid; ///< For new or temporary creatures is 0 for saved it is lowguid
uint8 m_equipmentId;
uint8 m_originalEquipmentId;
int8 m_originalEquipmentId; // can be -1
bool m_AlreadyCallAssistance;
bool m_AlreadySearchedAssistance;
+1 -1
View File
@@ -1366,7 +1366,7 @@ void GameEventMgr::ChangeEquipOrModel(int16 event_id, bool activate)
sObjectMgr->GetCreatureModelRandomGender(&displayID);
if (data2->equipmentId == 0)
itr->second.equipement_id_prev = 1;
itr->second.equipement_id_prev = 0; ///@todo: verify this line
else if (data2->equipmentId != -1)
itr->second.equipement_id_prev = data->equipmentId;
itr->second.modelid_prev = displayID;
+5 -5
View File
@@ -1492,7 +1492,7 @@ void ObjectMgr::LoadCreatures()
data.id = entry;
data.mapid = fields[2].GetUInt16();
data.displayid = fields[3].GetUInt32();
data.equipmentId = fields[4].GetInt32();
data.equipmentId = fields[4].GetInt8();
data.posX = fields[5].GetFloat();
data.posY = fields[6].GetFloat();
data.posZ = fields[7].GetFloat();
@@ -1534,13 +1534,13 @@ void ObjectMgr::LoadCreatures()
if (!ok)
continue;
// -1 random, 0 no equipment, 1 is default (may or may not have equipment)
// -1 random, 0 no equipment,
if (data.equipmentId != 0)
{
if (!GetEquipmentInfo(data.id, data.equipmentId) && data.equipmentId != 1)
if (!GetEquipmentInfo(data.id, data.equipmentId))
{
sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (Entry: %u) with equipment_id %u not found in table `creature_equip_template`, set to no equipment.", data.id, data.equipmentId);
data.equipmentId = 1;
data.equipmentId = 0;
}
}
@@ -1714,7 +1714,7 @@ uint32 ObjectMgr::AddCreData(uint32 entry, uint32 /*team*/, uint32 mapId, float
data.id = entry;
data.mapid = mapId;
data.displayid = 0;
data.equipmentId = 1;
data.equipmentId = 0;
data.posX = x;
data.posY = y;
data.posZ = z;
+14 -17
View File
@@ -375,33 +375,34 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recvData*/)
if (uint64 lguid = GetPlayer()->GetLootGUID())
DoLootRelease(lguid);
uint32 reason = 0;
bool instantLogout = (GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) && !GetPlayer()->isInCombat()) ||
GetPlayer()->isInFlight() || HasPermission(RBAC_PERM_INSTANT_LOGOUT);
if (GetPlayer()->isInCombat())
/// TODO: Possibly add RBAC permission to log out in combat
bool canLogoutInCombat = GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING);
uint32 reason = 0;
if (GetPlayer()->isInCombat() && !canLogoutInCombat)
reason = 1;
else if (GetPlayer()->m_movementInfo.HasMovementFlag(MOVEMENTFLAG_FALLING | MOVEMENTFLAG_FALLING_FAR))
reason = 3; // is jumping or falling
else if (GetPlayer()->duel || GetPlayer()->HasAura(9454)) // is dueling or frozen by GM via freeze command
reason = 2; // FIXME - Need the correct value
WorldPacket data(SMSG_LOGOUT_RESPONSE, 1+4);
data << uint32(reason);
data << uint8(0);
SendPacket(&data);
if (reason)
{
WorldPacket data(SMSG_LOGOUT_RESPONSE, 1+4);
data << uint32(reason);
data << uint8(0);
SendPacket(&data);
LogoutRequest(0);
return;
}
//instant logout in taverns/cities or on taxi or for admins, gm's, mod's if its enabled in worldserver.conf
if (GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) || GetPlayer()->isInFlight() ||
HasPermission(RBAC_PERM_INSTANT_LOGOUT))
// instant logout in taverns/cities or on taxi or for admins, gm's, mod's if its enabled in worldserver.conf
if (instantLogout)
{
WorldPacket data(SMSG_LOGOUT_RESPONSE, 1+4);
data << uint32(reason);
data << uint8(1); // instant logout
SendPacket(&data);
LogoutPlayer(true);
return;
}
@@ -414,10 +415,6 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recvData*/)
GetPlayer()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
}
WorldPacket data(SMSG_LOGOUT_RESPONSE, 1+4);
data << uint32(0);
data << uint8(0);
SendPacket(&data);
LogoutRequest(time(NULL));
}
+3 -36
View File
@@ -447,14 +447,14 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
}
/// %Log the player out
void WorldSession::LogoutPlayer(bool Save)
void WorldSession::LogoutPlayer(bool save)
{
// finish pending transfers before starting the logout
while (_player && _player->IsBeingTeleportedFar())
HandleMoveWorldportAckOpcode();
m_playerLogout = true;
m_playerSave = Save;
m_playerSave = save;
if (_player)
{
@@ -469,39 +469,6 @@ void WorldSession::LogoutPlayer(bool Save)
_player->BuildPlayerRepop();
_player->RepopAtGraveyard();
}
else if (!_player->getAttackers().empty())
{
// build set of player who attack _player or who have pet attacking of _player
std::set<Player*> aset;
for (Unit::AttackerSet::const_iterator itr = _player->getAttackers().begin(); itr != _player->getAttackers().end(); ++itr)
{
Unit* owner = (*itr)->GetOwner(); // including player controlled case
if (owner && owner->GetTypeId() == TYPEID_PLAYER)
aset.insert(owner->ToPlayer());
else if ((*itr)->GetTypeId() == TYPEID_PLAYER)
aset.insert((Player*)(*itr));
}
// CombatStop() method is removing all attackers from the AttackerSet
// That is why it must be AFTER building current set of attackers
_player->CombatStop();
_player->getHostileRefManager().setOnlineOfflineState(false);
_player->RemoveAllAurasOnDeath();
_player->SetPvPDeath(!aset.empty());
_player->KillPlayer();
_player->BuildPlayerRepop();
_player->RepopAtGraveyard();
// give honor to all attackers from set like group case
for (std::set<Player*>::const_iterator itr = aset.begin(); itr != aset.end(); ++itr)
(*itr)->RewardHonor(_player, aset.size());
// give bg rewards and update counters like kill by first from attackers
// this can't be called for all attackers.
if (!aset.empty())
if (Battleground* bg = _player->GetBattleground())
bg->HandleKillPlayer(_player, *aset.begin());
}
else if (_player->HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION))
{
// this will kill character by SPELL_AURA_SPIRIT_OF_REDEMPTION
@@ -550,7 +517,7 @@ void WorldSession::LogoutPlayer(bool Save)
///- empty buyback items and save the player in the database
// some save parts only correctly work in case player present in map/player_lists (pets, etc)
if (Save)
if (save)
{
uint32 eslot;
for (int j = BUYBACK_SLOT_START; j < BUYBACK_SLOT_END; ++j)
+1 -1
View File
@@ -258,7 +258,7 @@ class WorldSession
return (_logoutTime > 0 && currTime >= _logoutTime + 20);
}
void LogoutPlayer(bool Save);
void LogoutPlayer(bool save);
void KickPlayer();
void QueuePacket(WorldPacket* new_packet);
@@ -27,9 +27,10 @@ EndScriptData */
#include "ScriptedCreature.h"
#define SPELL_SHADOWFLAME 22539
#define SPELL_WINGBUFFET 18500
#define SPELL_WINGBUFFET 23339
#define SPELL_SHADOWOFEBONROC 23340
#define SPELL_HEAL 41386 //Thea Heal spell of his Shadow
#define SPELL_HEAL 41386 //The Heal spell of his Shadow
#define SPELL_THRASH 3391
class boss_ebonroc : public CreatureScript
{
@@ -49,6 +50,7 @@ public:
uint32 WingBuffet_Timer;
uint32 ShadowOfEbonroc_Timer;
uint32 Heal_Timer;
uint32 Thrash_Timer;
void Reset()
{
@@ -56,6 +58,7 @@ public:
WingBuffet_Timer = 30000;
ShadowOfEbonroc_Timer = 45000;
Heal_Timer = 1000;
Thrash_Timer = 10000;
}
void EnterCombat(Unit* /*who*/)
@@ -75,6 +78,13 @@ public:
ShadowFlame_Timer = urand(12000, 15000);
} else ShadowFlame_Timer -= diff;
//Thrash Timer
if (Thrash_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_THRASH);
Thrash_Timer = urand(10000, 15000);
} else Thrash_Timer -= diff;
//Wing Buffet Timer
if (WingBuffet_Timer <= diff)
{
@@ -124,8 +124,9 @@ bool MySQLConnection::Open()
{
sLog->outInfo(LOG_FILTER_SQL, "MySQL client library: %s", mysql_get_client_info());
sLog->outInfo(LOG_FILTER_SQL, "MySQL server ver: %s ", mysql_get_server_info(m_Mysql));
if (mysql_get_server_version(m_Mysql) != mysql_get_client_version())
sLog->outInfo(LOG_FILTER_SQL, "[WARNING] MySQL client/server version mismatch; may conflict with behaviour of prepared statements.");
// MySQL version above 5.1 IS required in both client and server and there is no known issue with different versions above 5.1
// if (mysql_get_server_version(m_Mysql) != mysql_get_client_version())
// sLog->outInfo(LOG_FILTER_SQL, "[WARNING] MySQL client/server version mismatch; may conflict with behaviour of prepared statements.");
}
sLog->outInfo(LOG_FILTER_SQL, "Connected to MySQL database at %s", m_connectionInfo.host.c_str());