Core/Scripts: Added FillInitialWorldStates hook to InstanceScript class for the same purpose as its used in Battlegrounds

This commit is contained in:
Shauren
2011-03-13 21:49:07 +01:00
parent 39acbddf69
commit b986dfb57a
@@ -209,6 +209,8 @@ class InstanceScript : public ZoneScript
void SendEncounterUnit(uint32 type, Unit* unit = NULL, uint8 param1 = 0, uint8 param2 = 0);
virtual void FillInitialWorldStates(WorldPacket& /*data*/) {}
protected:
void SetBossNumber(uint32 number) { bosses.resize(number); }
void LoadDoorData(const DoorData *data);