This not needed too, correctly checked with UpdateVictim().
--HG-- branch : trunk
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@@ -1194,7 +1194,7 @@ public:
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m_uiShadowBreathTimer -= uiDiff;
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// Don't attack current target if he's not visible for us.
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if(me->getVictim() && me->getVictim()->HasAura(57874, 0))
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if (me->getVictim()->HasAura(57874, 0))
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me->getThreatManager().modifyThreatPercent(me->getVictim(), -100);
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DoMeleeAttackIfReady();
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