*Allow player interact with summoned npc.
--HG-- branch : trunk
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@@ -2043,7 +2043,7 @@ Player::GetNPCIfCanInteractWith(uint64 guid, uint32 npcflagmask)
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return NULL;
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// not allow interaction under control
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if(unit->GetCharmerOrOwnerGUID())
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if(unit->GetCharmerGUID())
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return NULL;
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// not enemy
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