Core/Scripts: Fix 2 warnings

* Ref d9f7692c2e
* Ref 0fbcddcb4f
This commit is contained in:
Naios
2016-05-01 02:19:55 +02:00
parent da186daf02
commit b4c12d2699
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -6016,7 +6016,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
// Used in case when access to whole aura is needed
// All procs should be handled like this...
bool Unit::HandleAuraProc(Unit* victim, uint32 /*damage*/, Aura* triggeredByAura, SpellInfo const* /*procSpell*/, uint32 /*procFlag*/, uint32 /*procEx*/, uint32 cooldown, bool * handled)
bool Unit::HandleAuraProc(Unit* /*victim*/, uint32 /*damage*/, Aura* triggeredByAura, SpellInfo const* /*procSpell*/, uint32 /*procFlag*/, uint32 /*procEx*/, uint32 cooldown, bool * handled)
{
SpellInfo const* dummySpell = triggeredByAura->GetSpellInfo();
+1 -1
View File
@@ -125,7 +125,7 @@ class spell_sha_chain_heal : public SpellScriptLoader
{
PrepareSpellScript(spell_sha_chain_heal_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_HIGH_TIDE))
return false;