Fix issue in skill points by MetaphysicalDrama, tested by Gyullo. Closes #599
--HG-- branch : trunk
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@@ -5437,7 +5437,7 @@ bool Player::UpdateSkillPro(uint16 SkillId, int32 Chance, uint32 step)
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if (!MaxValue || !SkillValue || SkillValue >= MaxValue )
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return false;
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int32 Roll = irand(1,100);
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int32 Roll = irand(1,1000);
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if ( Roll <= Chance )
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{
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