diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 4ad1098e01..bf9f1f63c6 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -5437,7 +5437,7 @@ bool Player::UpdateSkillPro(uint16 SkillId, int32 Chance, uint32 step) if (!MaxValue || !SkillValue || SkillValue >= MaxValue ) return false; - int32 Roll = irand(1,100); + int32 Roll = irand(1,1000); if ( Roll <= Chance ) {