Core/Items: fixed item destroy (needs porting..)
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@@ -283,7 +283,7 @@ void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData)
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uint8 bag, slot;
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uint32 count;
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recvData >> count >> slot >> bag;
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recvData >> count >> bag >> slot;
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TC_LOG_DEBUG("network", "STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count);
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uint16 pos = (bag << 8) | slot;
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