Core/Units: Cleaned up DealDamage log message and moved it to debug level

This commit is contained in:
Shauren
2012-12-31 18:53:44 +01:00
parent c021bff594
commit b229f72bf4
+1 -1
View File
@@ -651,7 +651,7 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam
sLog->outDebug(LOG_FILTER_UNITS, "DealDamageStart");
uint32 health = victim->GetHealth();
sLog->outInfo(LOG_FILTER_UNITS, "deal dmg:%d to health:%d ", damage, health);
sLog->outDebug(LOG_FILTER_UNITS, "Unit " UI64FMTD " dealt %u damage to unit " UI64FMTD, GetGUID(), damage, victim->GetGUID());
// duel ends when player has 1 or less hp
bool duel_hasEnded = false;