Revert "Core/Entities: Do not create the model twice for a GameObject."

This reverts commit 0f166336ca.
This commit is contained in:
Subv
2012-10-12 09:33:34 -05:00
parent 7918ac0dea
commit b06e9cfd41
@@ -217,6 +217,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa
SetDisplayId(goinfo->displayId);
m_model = GameObjectModel::Create(*this);
// GAMEOBJECT_BYTES_1, index at 0, 1, 2 and 3
SetGoType(GameobjectTypes(goinfo->type));
SetGoState(go_state);