Merge pull request #15920 from Treeston/3.3.5-MCHotkeyPos

Unit/PossessBar: Fix spell ordering on possess bar
(cherry picked from commit c703e01471a3598f68051abb17e598e316b744ef)
This commit is contained in:
jackpoz
2015-12-12 03:26:54 +01:00
committed by Carbenium
parent f6131af02b
commit b03d36d702
2 changed files with 8 additions and 6 deletions
+7 -5
View File
@@ -11900,7 +11900,7 @@ void CharmInfo::InitPossessCreateSpells()
break;
}
for (uint32 i = 0; i < CREATURE_MAX_SPELLS; ++i)
for (uint8 i = 0; i < CREATURE_MAX_SPELLS; ++i)
{
uint32 spellId = _unit->ToCreature()->m_spells[i];
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
@@ -11909,7 +11909,7 @@ void CharmInfo::InitPossessCreateSpells()
if (spellInfo->IsPassive())
_unit->CastSpell(_unit, spellInfo, true);
else
AddSpellToActionBar(spellInfo, ACT_PASSIVE);
AddSpellToActionBar(spellInfo, ACT_PASSIVE, i % MAX_UNIT_ACTION_BAR_INDEX);
}
}
}
@@ -11967,11 +11967,12 @@ void CharmInfo::InitCharmCreateSpells()
}
}
bool CharmInfo::AddSpellToActionBar(SpellInfo const* spellInfo, ActiveStates newstate)
bool CharmInfo::AddSpellToActionBar(SpellInfo const* spellInfo, ActiveStates newstate, uint8 preferredSlot)
{
uint32 spell_id = spellInfo->Id;
uint32 first_id = spellInfo->GetFirstRankSpell()->Id;
ASSERT(preferredSlot < MAX_UNIT_ACTION_BAR_INDEX);
// new spell rank can be already listed
for (uint8 i = 0; i < MAX_UNIT_ACTION_BAR_INDEX; ++i)
{
@@ -11988,9 +11989,10 @@ bool CharmInfo::AddSpellToActionBar(SpellInfo const* spellInfo, ActiveStates new
// or use empty slot in other case
for (uint8 i = 0; i < MAX_UNIT_ACTION_BAR_INDEX; ++i)
{
if (!PetActionBar[i].GetAction() && PetActionBar[i].IsActionBarForSpell())
uint8 j = (preferredSlot + i) % MAX_UNIT_ACTION_BAR_INDEX;
if (!PetActionBar[j].GetAction() && PetActionBar[j].IsActionBarForSpell())
{
SetActionBar(i, spell_id, newstate == ACT_DECIDE ? spellInfo->IsAutocastable() ? ACT_DISABLED : ACT_PASSIVE : newstate);
SetActionBar(j, spell_id, newstate == ACT_DECIDE ? spellInfo->IsAutocastable() ? ACT_DISABLED : ACT_PASSIVE : newstate);
return true;
}
}
+1 -1
View File
@@ -1209,7 +1209,7 @@ struct CharmInfo
void InitEmptyActionBar(bool withAttack = true);
//return true if successful
bool AddSpellToActionBar(SpellInfo const* spellInfo, ActiveStates newstate = ACT_DECIDE);
bool AddSpellToActionBar(SpellInfo const* spellInfo, ActiveStates newstate = ACT_DECIDE, uint8 preferredSlot = 0);
bool RemoveSpellFromActionBar(uint32 spell_id);
void LoadPetActionBar(const std::string& data);
void BuildActionBar(WorldPacket* data);