Fixed Ritual of Souls, implemented soulwell giving healthstones according to warlock's Improved Healthstone talent points.
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1 @@
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UPDATE `gameobject_template` SET `ScriptName` = 'go_soulwell' WHERE `entry` IN (181621,193169);
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@@ -0,0 +1,4 @@
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DELETE FROM `spell_dbc` WHERE `Id` IN (34145,58888);
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INSERT INTO `spell_dbc` (`Id`,`Dispel`,`Mechanic`,`Attributes`,`AttributesEx`,`AttributesEx2`,`AttributesEx3`,`AttributesEx4`,`AttributesEx5`,`Targets`,`CastingTimeIndex`,`AuraInterruptFlags`,`ProcFlags`,`ProcChance`,`ProcCharges`,`MaxLevel`,`BaseLevel`,`SpellLevel`,`DurationIndex`,`RangeIndex`,`StackAmount`,`EquippedItemClass`,`EquippedItemSubClassMask`,`EquippedItemInventoryTypeMask`,`Effect1`,`Effect2`,`Effect3`,`EffectDieSides1`,`EffectDieSides2`,`EffectDieSides3`,`EffectBaseDice1`,`EffectBaseDice2`,`EffectBaseDice3`,`EffectDicePerLevel1`,`EffectDicePerLevel2`,`EffectDicePerLevel3`,`EffectRealPointsPerLevel1`,`EffectRealPointsPerLevel2`,`EffectRealPointsPerLevel3`,`EffectBasePoints1`,`EffectBasePoints2`,`EffectBasePoints3`,`EffectMechanic1`,`EffectMechanic2`,`EffectMechanic3`,`EffectImplicitTargetA1`,`EffectImplicitTargetA2`,`EffectImplicitTargetA3`,`EffectImplicitTargetB1`,`EffectImplicitTargetB2`,`EffectImplicitTargetB3`,`EffectRadiusIndex1`,`EffectRadiusIndex2`,`EffectRadiusIndex3`,`EffectApplyAuraName1`,`EffectApplyAuraName2`,`EffectApplyAuraName3`,`EffectAmplitude1`,`EffectAmplitude2`,`EffectAmplitude3`,`EffectMultipleValue1`,`EffectMultipleValue2`,`EffectMultipleValue3`,`EffectMiscValue1`,`EffectMiscValue2`,`EffectMiscValue3`,`EffectMiscValueB1`,`EffectMiscValueB2`,`EffectMiscValueB3`,`EffectTriggerSpell1`,`EffectTriggerSpell2`,`EffectTriggerSpell3`,`EffectSpellClassMaskA1`,`EffectSpellClassMaskA2`,`EffectSpellClassMaskA3`,`EffectSpellClassMaskB1`,`EffectSpellClassMaskB2`,`EffectSpellClassMaskB3`,`EffectSpellClassMaskC1`,`EffectSpellClassMaskC2`,`EffectSpellClassMaskC3`,`MaxTargetLevel`,`SpellFamilyName`,`SpellFamilyFlags1`,`SpellFamilyFlags2`,`SpellFamilyFlags3`,`MaxAffectedTargets`,`DmgClass`,`PreventionType`,`DmgMultiplier1`,`DmgMultiplier2`,`DmgMultiplier3`,`AreaGroupId`,`SchoolMask`,`Comment`) VALUES
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(34145,0,0,0,0,0,0x04000000,0,0,0,1,0,0,101,0,0,80,80,0,1,0,-1,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,29886,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,'Ritual of Souls Rank 1 - Trigger Create Soulwell (29886)'),
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(58888,0,0,0,0,0,0x04000000,0,0,0,1,0,0,101,0,0,68,68,0,1,0,-1,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,58889,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,'Ritual of Souls Rank 2 - Trigger Create Soulwell (58889)');
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+5
-3
@@ -5062,9 +5062,11 @@ CREATE TABLE `spell_dbc` (
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LOCK TABLES `spell_dbc` WRITE;
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/*!40000 ALTER TABLE `spell_dbc` DISABLE KEYS */;
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INSERT INTO `spell_dbc` (`Id`,`Dispel`,`Mechanic`,`AttributesEx3`,`DurationIndex`,`RangeIndex`,`Effect1`,`EffectImplicitTargetA1`,`EffectApplyAuraName1`,`EffectMiscValue1`,`SpellFamilyName`,`SchoolMask`,`Comment`) VALUES
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(62388, 0, 0, 0x00000000, 21, 1, 6, 1, 4, 0, 0, 0, 'Demonic Circle: Teleport(48020) - casterAuraSpell'),
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(65142, 3, 22, 0x00000080, 21, 13, 6, 6, 255, 22, 15, 8, 'Crypt Fever - SPELL_AURA_LINKED');
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INSERT INTO `spell_dbc` (`Id`,`Dispel`,`Mechanic`,`Attributes`,`AttributesEx`,`AttributesEx2`,`AttributesEx3`,`AttributesEx4`,`AttributesEx5`,`Targets`,`CastingTimeIndex`,`AuraInterruptFlags`,`ProcFlags`,`ProcChance`,`ProcCharges`,`MaxLevel`,`BaseLevel`,`SpellLevel`,`DurationIndex`,`RangeIndex`,`StackAmount`,`EquippedItemClass`,`EquippedItemSubClassMask`,`EquippedItemInventoryTypeMask`,`Effect1`,`Effect2`,`Effect3`,`EffectDieSides1`,`EffectDieSides2`,`EffectDieSides3`,`EffectBaseDice1`,`EffectBaseDice2`,`EffectBaseDice3`,`EffectDicePerLevel1`,`EffectDicePerLevel2`,`EffectDicePerLevel3`,`EffectRealPointsPerLevel1`,`EffectRealPointsPerLevel2`,`EffectRealPointsPerLevel3`,`EffectBasePoints1`,`EffectBasePoints2`,`EffectBasePoints3`,`EffectMechanic1`,`EffectMechanic2`,`EffectMechanic3`,`EffectImplicitTargetA1`,`EffectImplicitTargetA2`,`EffectImplicitTargetA3`,`EffectImplicitTargetB1`,`EffectImplicitTargetB2`,`EffectImplicitTargetB3`,`EffectRadiusIndex1`,`EffectRadiusIndex2`,`EffectRadiusIndex3`,`EffectApplyAuraName1`,`EffectApplyAuraName2`,`EffectApplyAuraName3`,`EffectAmplitude1`,`EffectAmplitude2`,`EffectAmplitude3`,`EffectMultipleValue1`,`EffectMultipleValue2`,`EffectMultipleValue3`,`EffectMiscValue1`,`EffectMiscValue2`,`EffectMiscValue3`,`EffectMiscValueB1`,`EffectMiscValueB2`,`EffectMiscValueB3`,`EffectTriggerSpell1`,`EffectTriggerSpell2`,`EffectTriggerSpell3`,`EffectSpellClassMaskA1`,`EffectSpellClassMaskA2`,`EffectSpellClassMaskA3`,`EffectSpellClassMaskB1`,`EffectSpellClassMaskB2`,`EffectSpellClassMaskB3`,`EffectSpellClassMaskC1`,`EffectSpellClassMaskC2`,`EffectSpellClassMaskC3`,`MaxTargetLevel`,`SpellFamilyName`,`SpellFamilyFlags1`,`SpellFamilyFlags2`,`SpellFamilyFlags3`,`MaxAffectedTargets`,`DmgClass`,`PreventionType`,`DmgMultiplier1`,`DmgMultiplier2`,`DmgMultiplier3`,`AreaGroupId`,`SchoolMask`,`Comment`) VALUES
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(62388, 0, 0, 0, 0, 0, 0x00000000, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 21, 1, 0, -1, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Demonic Circle: Teleport(48020) - casterAuraSpell'),
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(65142, 3, 22, 0, 0, 0, 0x00000080, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 21, 13, 0, -1, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 'Crypt Fever - SPELL_AURA_LINKED'),
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(58888, 0, 0, 0, 0, 0, 0x04000000, 0, 0, 0, 1, 0, 0, 101, 0, 0, 68, 68, 0, 1, 0, -1, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58889, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 'Ritual of Souls Rank 2 - Trigger Create Soulwell (58889)'),
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(34145, 0, 0, 0, 0, 0, 0x04000000, 0, 0, 0, 1, 0, 0, 101, 0, 0, 80, 80, 0, 1, 0, -1, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29886, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 'Ritual of Souls Rank 1 - Trigger Create Soulwell (29886)');
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/*!40000 ALTER TABLE `spell_dbc` ENABLE KEYS */;
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UNLOCK TABLES;
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@@ -17,7 +17,7 @@
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/* ScriptData
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SDName: GO_Scripts
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SD%Complete: 100
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SDComment: Quest support: 4285,4287,4288(crystal pylons), 4296, 6481, 10990, 10991, 10992, Field_Repair_Bot->Teaches spell 22704. Barov_journal->Teaches spell 26089,12843,12982, 2936
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SDComment: Quest support: 4285,4287,4288(crystal pylons), 4296, 6481, 10990, 10991, 10992, Field_Repair_Bot->Teaches spell 22704. Barov_journal->Teaches spell 26089,12843,12982, 2936. Soulwell
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SDCategory: Game Objects
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EndScriptData */
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@@ -46,6 +46,7 @@ go_table_theka
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EndContentData */
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#include "ScriptedPch.h"
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#include "SpellId.h"
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/*######
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## go_cat_figurine
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@@ -677,8 +678,8 @@ bool GOHello_go_table_theka(Player* pPlayer, GameObject* pGO)
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}
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/*######
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* ## go_inconspicuous_landmark
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* ######*/
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## go_inconspicuous_landmark
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######*/
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enum eInconspicuousLandmark
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{
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@@ -696,6 +697,45 @@ bool GOHello_go_inconspicuous_landmark(Player *pPlayer, GameObject* pGO)
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return true;
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}
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/*######
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## go_soulwell
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######*/
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bool GOHello_go_soulwell(Player *pPlayer, GameObject* pGO)
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{
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Unit *caster = pGO->GetOwner(false);
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if (!caster || caster->GetTypeId() != TYPEID_PLAYER)
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return true;
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if (!pPlayer->IsInSameRaidWith(static_cast<Player *>(caster)))
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return true;
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// Repeating this at every use is ugly and inefficient. But as long as we don't have proper
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// GO scripting with at least On Create and On Update events, the other options are no less
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// ugly and hacky.
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uint32 newSpell = 0;
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if (pGO->GetEntry() == 193169) // Soulwell for rank 2
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{
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if (caster->HasAura(SPELL_IMPROVED_HEALTHSTONE_18693)) // Improved Healthstone rank 2
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newSpell = SPELL_CREATE_FEL_HEALTHSTONE_58898;
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else if (caster->HasAura(SPELL_IMPROVED_HEALTHSTONE_18692)) // Improved Healthstone rank 1
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newSpell = SPELL_CREATE_FEL_HEALTHSTONE_58896;
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else newSpell = SPELL_CREATE_FEL_HEALTHSTONE_58890;
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}
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else if (pGO->GetEntry() == 181621) // Soulwell for rank 1
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{
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if (caster->HasAura(SPELL_IMPROVED_HEALTHSTONE_18693)) // Improved Healthstone rank 2
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newSpell = SPELL_CREATE_MASTER_HEALTHSTONE_34150;
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else if (caster->HasAura(SPELL_IMPROVED_HEALTHSTONE_18692)) // Improved Healthstone rank 1
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newSpell = SPELL_CREATE_MASTER_HEALTHSTONE_34149;
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else newSpell = SPELL_CREATE_MASTER_HEALTHSTONE_34130;
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}
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pGO->AddUse();
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pPlayer->CastSpell(pPlayer, newSpell, true);
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return true;
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}
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void AddSC_go_scripts()
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{
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@@ -846,4 +886,9 @@ void AddSC_go_scripts()
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newscript->Name = "go_inconspicuous_landmark";
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newscript->pGOHello = &GOHello_go_inconspicuous_landmark;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "go_soulwell";
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newscript->pGOHello = &GOHello_go_soulwell;
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newscript->RegisterSelf();
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}
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