Core/Objects: Fixed HasInLine and IsInBetween checks on certain compilers
This commit is contained in:
@@ -2316,7 +2316,7 @@ void Player::Regenerate(Powers power)
|
||||
return;
|
||||
|
||||
addvalue += m_powerFraction[power];
|
||||
uint32 integerValue = uint32(abs(addvalue));
|
||||
uint32 integerValue = uint32(fabs(addvalue));
|
||||
|
||||
if (addvalue < 0.0f)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user