Core: Remove again whitespace
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@@ -87,7 +87,7 @@ struct BattlegroundScore
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}
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}
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virtual void AppendToPacket(WorldPacket& data)
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virtual void AppendToPacket(WorldPacket& data)
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{
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data << uint64(PlayerGuid);
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@@ -108,7 +108,7 @@ struct BattlegroundScore
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uint64 PlayerGuid;
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// Default score, present in every type
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// Default score, present in every type
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uint32 KillingBlows;
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uint32 Deaths;
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uint32 HonorableKills;
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