*Make amount of auras be more correct.
--HG-- branch : trunk
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+11
-2
@@ -462,7 +462,7 @@ m_target(parentAura->GetTarget())
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m_effIndex = effIndex;
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m_auraName = AuraType(m_spellProto->EffectApplyAuraName[m_effIndex]);
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if(currentBasePoints)
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/*if(currentBasePoints)
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{
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m_amount = *currentBasePoints;
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m_currentBasePoints = m_amount - 1;
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@@ -474,7 +474,16 @@ m_target(parentAura->GetTarget())
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m_amount = caster->CalculateSpellDamage(m_spellProto, m_effIndex, m_currentBasePoints, m_target);
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else
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m_amount = m_currentBasePoints + 1;
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}
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}*/
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if(currentBasePoints)
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m_currentBasePoints = *currentBasePoints;
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else
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m_currentBasePoints = m_spellProto->EffectBasePoints[m_effIndex];
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if(caster)
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m_amount = caster->CalculateSpellDamage(m_spellProto, m_effIndex, m_currentBasePoints, m_target);
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else
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m_amount = m_currentBasePoints + 1;
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if (!m_amount && castItem && castItem->GetItemSuffixFactor())
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{
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