*Merge with r2465.
--HG-- branch : trunk
This commit is contained in:
+1
-1
@@ -15862,7 +15862,7 @@ void Player::_SaveAuras()
|
||||
CharacterDatabase.PExecute("INSERT INTO character_aura (guid,caster_guid,spell,effect_mask,stackcount,amount0, amount1, amount2,maxduration,remaintime,remaincharges) "
|
||||
"VALUES ('%u', '" I64FMTD "', '%u', '%u', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
|
||||
GetGUIDLow(), itr->second->GetCasterGUID(),(uint32)itr->second->GetId(), (uint32)itr->second->GetEffectMask(),
|
||||
(uint32)itr->second->GetStackAmount(), (int32)amounts[0], (int32)amounts[1], (int32)amounts[2]
|
||||
(int32)itr->second->GetStackAmount(), (int32)amounts[0], (int32)amounts[1], (int32)amounts[2]
|
||||
,int(itr->second->GetAuraMaxDuration()),int(itr->second->GetAuraDuration()),int(itr->second->GetAuraCharges()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1310,7 +1310,7 @@ void Aura::SetLoadedState(uint64 caster_guid,int32 maxduration,int32 duration,in
|
||||
m_stackAmount = stackamount;
|
||||
for (uint8 i=0; i<MAX_SPELL_EFFECTS;++i)
|
||||
if (m_partAuras[i])
|
||||
m_partAuras[i]->SetAmount(amount[0]+i);
|
||||
m_partAuras[i]->SetAmount(amount[i]);
|
||||
}
|
||||
|
||||
void AuraEffect::HandleShapeshiftBoosts(bool apply)
|
||||
|
||||
@@ -2050,7 +2050,7 @@ void Spell::EffectTriggerSpell(uint32 i)
|
||||
{
|
||||
uint32 dispelMask = GetDispellMask(DISPEL_ALL);
|
||||
Unit::AuraMap& Auras = m_caster->GetAuras();
|
||||
for(Unit::AuraMap::iterator iter = Auras.begin(); iter != Auras.end(); ++iter)
|
||||
for(Unit::AuraMap::iterator iter = Auras.begin(); iter != Auras.end();)
|
||||
{
|
||||
// remove all harmful spells on you...
|
||||
SpellEntry const* spell = iter->second->GetSpellProto();
|
||||
@@ -2059,8 +2059,10 @@ void Spell::EffectTriggerSpell(uint32 i)
|
||||
// ignore positive and passive auras
|
||||
&& !iter->second->IsPositive() && !iter->second->IsPassive())
|
||||
{
|
||||
m_caster->RemoveAura(iter->second);
|
||||
m_caster->RemoveAura(iter);
|
||||
}
|
||||
else
|
||||
iter++;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user