Added a new hook Called when a player's money is at limit

This commit is contained in:
chadryx
2014-08-27 19:01:41 +03:00
parent 55a501c1ca
commit 983755a21d
3 changed files with 11 additions and 0 deletions
@@ -22684,6 +22684,8 @@ bool Player::ModifyMoney(int32 amount, bool sendError /*= true*/)
SetMoney(GetMoney() + amount);
else
{
sScriptMgr->OnPlayerMoneyLimit(this, amount);
if (sendError)
SendEquipError(EQUIP_ERR_TOO_MUCH_GOLD, NULL, NULL);
return false;
+5
View File
@@ -1180,6 +1180,11 @@ void ScriptMgr::OnPlayerMoneyChanged(Player* player, int32& amount)
FOREACH_SCRIPT(PlayerScript)->OnMoneyChanged(player, amount);
}
void ScriptMgr::OnPlayerMoneyLimit(Player* player, int32 amount)
{
FOREACH_SCRIPT(PlayerScript)->OnMoneyLimit(player, amount);
}
void ScriptMgr::OnGivePlayerXP(Player* player, uint32& amount, Unit* victim)
{
FOREACH_SCRIPT(PlayerScript)->OnGiveXP(player, amount, victim);
+4
View File
@@ -706,6 +706,9 @@ class PlayerScript : public UnitScript
// Called when a player's money is modified (before the modification is done)
virtual void OnMoneyChanged(Player* /*player*/, int32& /*amount*/) { }
// Called when a player's money is at limit (amount = money tried to add)
virtual void OnMoneyLimit(Player* /*player*/, int32 /*amount*/) { }
// Called when a player gains XP (before anything is given)
virtual void OnGiveXP(Player* /*player*/, uint32& /*amount*/, Unit* /*victim*/) { }
@@ -1053,6 +1056,7 @@ class ScriptMgr
void OnPlayerFreeTalentPointsChanged(Player* player, uint32 newPoints);
void OnPlayerTalentsReset(Player* player, bool noCost);
void OnPlayerMoneyChanged(Player* player, int32& amount);
void OnPlayerMoneyLimit(Player* player, int32 amount);
void OnGivePlayerXP(Player* player, uint32& amount, Unit* victim);
void OnPlayerReputationChange(Player* player, uint32 factionID, int32& standing, bool incremental);
void OnPlayerDuelRequest(Player* target, Player* challenger);