[8085] Apply talent rate to all talents points. Author: duckman

--HG--
branch : trunk
This commit is contained in:
megamage
2009-07-01 17:30:37 -05:00
parent 177297973a
commit 95ef8634c4
+4 -6
View File
@@ -20374,19 +20374,17 @@ void Player::AutoStoreLoot(uint8 bag, uint8 slot, uint32 loot_id, LootStore cons
uint32 Player::CalculateTalentsPoints() const
{
uint32 base_talent = getLevel() < 10 ? 0 : uint32((getLevel()-9)*sWorld.getRate(RATE_TALENT));
uint32 base_talent = getLevel() < 10 ? 0 : getLevel()-9;
if(getClass() != CLASS_DEATH_KNIGHT)
return base_talent;
return uint32(base_talent * sWorld.getRate(RATE_TALENT));
uint32 talentPointsForLevel =
(getLevel() < 56 ? 0 : uint32((getLevel()-55)*sWorld.getRate(RATE_TALENT)))
+ m_questRewardTalentCount;
uint32 talentPointsForLevel = getLevel() < 56 ? 0 : getLevel() - 55 + m_questRewardTalentCount;
if(talentPointsForLevel > base_talent)
talentPointsForLevel = base_talent;
return talentPointsForLevel;
return uint32(talentPointsForLevel * sWorld.getRate(RATE_TALENT));
}
bool Player::IsAllowUseFlyMountsHere() const