Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps

Conflicts:
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
This commit is contained in:
Vincent_Michael
2013-01-20 00:34:20 +01:00
21 changed files with 181 additions and 22 deletions
@@ -0,0 +1 @@
UPDATE `creature_text` SET `sound`=5802 WHERE `entry`=4832 AND `groupid`=0;
@@ -0,0 +1,2 @@
UPDATE `creature_text` SET `text`='Just...Dust…',`sound`=5803 WHERE `entry`=4832 AND `groupid`=2;
UPDATE `creature_text` SET `text`='Who dares disturb my meditation!' WHERE `entry`=4832 AND `groupid`=0;
@@ -0,0 +1,3 @@
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=35475;
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
(13, 7, 35475, 0, 0, 27, 0, 80, 2, 0, 0, 0, 0, '', 'Drums of War - level restriction');
@@ -0,0 +1 @@
UPDATE `creature_text` SET `text`='Just...Dust...' WHERE `entry`=4832 AND `groupid`=2;
@@ -0,0 +1,29 @@
UPDATE `creature_addon` SET `auras`='' WHERE `guid` IN (
9785,9784,9771, -- Devotion Aura On Dragonmaw Swamprunner, Centurion, Bonewarder
5056, -- Unholy Shield on Morbent Fel
16707,16719,16733,16735,16737,16751,16754,16771,16796,16863,16962,16963,16987,17004,17005,17006,17010,17013,17017,17018,17021,17028, -- Stealth on Syndicate Spy
16709,16880,16881,16882,16883,16901,16985,17031,17032,17044,17047,17048,17051,17097, -- Stealth on Syndicate Assassin
11547,11550,11577,11608,11612,11654,11696,11812,11976,12904,12910,12912,13251,13303,13304,13310,13311,13313,13315, -- Stealth on Syndicate Highwayman
14652, -- Shadow Channeling on Marez Cowl
13594,13598, -- Defensive Stance on Bael'dun Excavator
14055, -- Stealth on Mad Magglish
33157,33158,33159,33160,33161,33162, -- Stealth on Felmusk Shadowstalker
34187,34189,34191, -- Bear form on Cenarion Protector
32349, -- Sleep visual on Relara Whitemoon
40101,40087,40055,40050,40042,40030,40012,40001, -- Inner Fire on Scarlet Chaplain
31208,31214,31360,31385,31387,31390,31391,31393,31463,31473,31607,31608,31617,31619,31622, -- Fire Shield on Fireman Scalebane
81447,81446,81444,81440,43695,42624,42622,42607,42605, -- Demon Skin on Sandfury Shadowcaster
91931,92324,92513,92665,92670,92671, -- Disease Cloud on Stiched Golem
48477,48563,48585,48761,48765,48768,48769,48772,48809,48816,48818,48827,48832,48836,48837,48921,48922,48923,48924,48926,48983,48987,48993,48999,91411,91412,91415, -- Disease Cloud on Diseased Ghoul
81927,81931,81940,81987,81995,82301,82316,82341,82355,82378,82394,82396,82397,82413,82426,82479,82510,82611,82612,82613,82615,82662,82763,82771, -- Draining Touch on Vampiric Mistbat
61856,61928,61931,61940, -- Thorns on Barbed Crawler
67462,67465,67468,67469, -- Arcane Shield on Warp Aberration
74883, -- Freeze Anim on Legion Hold Fel Reaver
132572, -- Shroud of Death on Time-Lost Skettis High Priest
76348,76349,76351,76353,76355,76356,76358,76359,76360,76362,76363,76364,76365,76366,76368,76369,76370,76371,76372,76373,76374,76376, -- Ghostly Facade on Cleric of Karabor
12803,12802,12801,12800,12799,12798, -- Lightning Shield on Ashtongue Stormcaller
132849,132850,132852,132853,132855,132851,132854,132856,132857, -- Phasing Invisibility on Blackwind Warp Chaser
32943, -- Cat form on Becanna Edune
132863, -- Oil coat on Oil-Stained Wolf
126539,126542,126553,126556,126562,126564,126567,126568,126569,126572,126574,126579,126582, -- Arcane Missiles on Crazed Mana-Wraith
127067); -- Head Crack on Drakkari Earthhshaker
@@ -0,0 +1 @@
UPDATE `creature_text` SET `text`='Who dares disturb my meditation?' WHERE `entry`=4832 AND `groupid`=0;
@@ -0,0 +1,2 @@
-- delete 31 creature_addon data that contain no information (bytes2=1 is the default)
DELETE FROM `creature_addon` WHERE `guid` IN (132572,126539,126542,126553,126556,126562,126564,126567,126568,126569,126572,126574,126579,126582,127067,132849,132850,132851,132852,132853,132854,132855,132856,132857,132863,108034,108035,108036,108037,203372,203373);
@@ -0,0 +1,14 @@
UPDATE `quest_template` SET `PrevQuestId`=12872 WHERE `Id` IN (12871,12885);
UPDATE `quest_template` SET `PrevQuestId`=12928 WHERE `Id` IN (12929,13273);
UPDATE `gameobject_template` SET `flags`=`flags`|4 WHERE `entry` IN
(188364,188501,188502,188503,186684,186390,186950,186954,186955,186912,186662,186618,186587,186595,186607,186938,187027,186427,187026,187022,187023,188702,188703,188705,189983,186632,186619,186591,186397,
186640,186679,186828,186830,186832,186885,186886,187033,187381,187577,187683,187684,187685,187686,187687,187885,187886,188015,188016,188017,188066,188120,188462,188489,188646,188650,188658,188659,189288,
189293,189295,189298,189306,190127,190189,190354,190483,190484,190578,190612,190613,190614,190623,190624,190625,190643,190696,190720,191179,191567,191814,191815,192058,192171,192172,192556,192676,192693,
193091,193092,193196,193197,193404,193560,193561,193767,193792,193793,193943,193945,193946,194158,194159,194238,194340,194341,194423,194424,195022,195037,195274,195344,201367,201384,201794,201937);
UPDATE `gameobject_template` SET `flags`=`flags`|16 WHERE `entry` IN
(193603,193905,193967,194158,194159,195046,195047,195323,195324,195374,195375,195631,195632,195633,195635,195709,195710,201710,201959);
UPDATE `gameobject_template` SET `faction`=94 WHERE `entry` IN (195046,195047,195631,195632,195633,195635);
UPDATE `gameobject_template` SET `faction`=35 WHERE `entry` IN (201710,201959);
@@ -0,0 +1,28 @@
DELETE FROM `trinity_string` WHERE `entry` BETWEEN 820 AND 842;
INSERT INTO `trinity_string`(`entry`,`content_default`) VALUES
(820,'* has gossip (%u)'),
(821,'* is quest giver (%u)'),
(822,'* is class trainer (%u)'),
(823,'* is profession trainer(%u)'),
(824,'* is ammo vendor (%u)'),
(825,'* is food vendor(%u)'),
(826,'* is poison vendor (%u)'),
(827,'* is reagent vendor (%u)'),
(828,'* can repair (%u)'),
(829,'* is flight master (%u)'),
(830,'* is spirit healer (%u)'),
(831,'* is spirit guide (%u)'),
(832,'* is innkeeper (%u)'),
(833,'* is banker (%u)'),
(834,'* is petitioner (%u)'),
(835,'* is tabard designer (%u)'),
(836,'* is battle master (%u)'),
(837,'* is auctioneer (%u)'),
(838,'* is stable master (%u)'),
(839,'* is guild banker (%u)'),
(840,'* has spell click (%u)'),
(841,'* is mailbox (%u)'),
(842,'* is player vehicle (%u)');
UPDATE `trinity_string` SET `content_default`='* is vendor (%u)' WHERE `entry`=545;
UPDATE `trinity_string` SET `content_default`='* is trainer (%u)' WHERE `entry`=546;
+13
View File
@@ -62,6 +62,7 @@ DBCStorage <BankBagSlotPricesEntry> sBankBagSlotPricesStore(BankBagSlotPricesEnt
DBCStorage <BattlemasterListEntry> sBattlemasterListStore(BattlemasterListEntryfmt);
DBCStorage <BarberShopStyleEntry> sBarberShopStyleStore(BarberShopStyleEntryfmt);
DBCStorage <CharStartOutfitEntry> sCharStartOutfitStore(CharStartOutfitEntryfmt);
std::map<uint32, CharStartOutfitEntry const*> sCharStartOutfitMap;
DBCStorage <CharTitlesEntry> sCharTitlesStore(CharTitlesEntryfmt);
DBCStorage <ChatChannelsEntry> sChatChannelsStore(ChatChannelsEntryfmt);
DBCStorage <ChrClassesEntry> sChrClassesStore(ChrClassesEntryfmt);
@@ -284,6 +285,10 @@ void LoadDBCStores(const std::string& dataPath)
LoadDBC(availableDbcLocales, bad_dbc_files, sBattlemasterListStore, dbcPath, "BattlemasterList.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sBarberShopStyleStore, dbcPath, "BarberShopStyle.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sCharStartOutfitStore, dbcPath, "CharStartOutfit.dbc");
for (uint32 i = 0; i < sCharStartOutfitStore.GetNumRows(); ++i)
if (CharStartOutfitEntry const* outfit = sCharStartOutfitStore.LookupEntry(i))
sCharStartOutfitMap[outfit->Race | (outfit->Class << 8) | (outfit->Gender << 16)] = outfit;
LoadDBC(availableDbcLocales, bad_dbc_files, sCharTitlesStore, dbcPath, "CharTitles.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sChatChannelsStore, dbcPath, "ChatChannels.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sChrClassesStore, dbcPath, "ChrClasses.dbc");
@@ -872,3 +877,11 @@ uint32 GetLiquidFlags(uint32 liquidType)
return 0;
}
CharStartOutfitEntry const* GetCharStartOutfitEntry(uint8 race, uint8 class_, uint8 gender)
{
std::map<uint32, CharStartOutfitEntry const*>::const_iterator itr = sCharStartOutfitMap.find(race | (class_ << 8) | (gender << 16));
if (itr == sCharStartOutfitMap.end())
return NULL;
return itr->second;
}
+2
View File
@@ -65,6 +65,8 @@ uint32 GetLiquidFlags(uint32 liquidType);
PvPDifficultyEntry const* GetBattlegroundBracketByLevel(uint32 mapid, uint32 level);
PvPDifficultyEntry const* GetBattlegroundBracketById(uint32 mapid, BattlegroundBracketId id);
CharStartOutfitEntry const* GetCharStartOutfitEntry(uint8 race, uint8 class_, uint8 gender);
extern DBCStorage <AchievementEntry> sAchievementStore;
extern DBCStorage <AchievementCriteriaEntry> sAchievementCriteriaStore;
extern DBCStorage <AreaTableEntry> sAreaStore;// recommend access using functions
+7 -7
View File
@@ -629,13 +629,13 @@ struct BattlemasterListEntry
struct CharStartOutfitEntry
{
//uint32 Id; // 0
uint32 RaceClassGender; // 1 (UNIT_FIELD_BYTES_0 & 0x00FFFFFF) comparable (0 byte = race, 1 byte = class, 2 byte = gender)
int32 ItemId[MAX_OUTFIT_ITEMS]; // 2-13
//int32 ItemDisplayId[MAX_OUTFIT_ITEMS]; // 14-25 not required at server side
//int32 ItemInventorySlot[MAX_OUTFIT_ITEMS]; // 26-37 not required at server side
//uint32 Unknown1; // 38, unique values (index-like with gaps ordered in other way as ids)
//uint32 Unknown2; // 39
//uint32 Unknown3; // 40
uint8 Race; // 1
uint8 Class; // 2
uint8 Gender; // 3
//uint8 Unused; // 4
int32 ItemId[MAX_OUTFIT_ITEMS]; // 5-28
//int32 ItemDisplayId[MAX_OUTFIT_ITEMS]; // 29-52 not required at server side
//int32 ItemInventorySlot[MAX_OUTFIT_ITEMS]; // 53-76 not required at server side
};
struct CharTitlesEntry
+1 -1
View File
@@ -31,7 +31,7 @@ char const AuctionHouseEntryfmt[] = "niiixxxxxxxxxxxxxxxxx";
char const BankBagSlotPricesEntryfmt[] = "ni";
char const BarberShopStyleEntryfmt[] = "nixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiii";
char const BattlemasterListEntryfmt[] = "niiiiiiiiixssssssssssssssssxiixx";
char const CharStartOutfitEntryfmt[] = "xniiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
char const CharStartOutfitEntryfmt[] = "dbbbXiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
char const CharTitlesEntryfmt[] = "nxssssssssssssssssxxxxxxxxxxxxxxxxxxi";
char const ChatChannelsEntryfmt[] = "nixssssssssssssssssxxxxxxxxxxxxxxxxxx";
char const ChrClassesEntryfmt[] = "nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixii";
+1 -1
View File
@@ -1120,7 +1120,7 @@ bool Player::Create(uint32 guidlow, CharacterCreateInfo* createInfo)
addActionButton(action_itr->button, action_itr->action, action_itr->type);
// original items
if (CharStartOutfitEntry const* oEntry = sCharStartOutfitStore.LookupEntry(RaceClassGender))
if (CharStartOutfitEntry const* oEntry = GetCharStartOutfitEntry(createInfo->Race, createInfo->Class, createInfo->Gender))
{
for (int j = 0; j < MAX_OUTFIT_ITEMS; ++j)
{
+1 -2
View File
@@ -2956,10 +2956,9 @@ void ObjectMgr::PlayerCreateInfoAddItemHelper(uint32 race_, uint32 class_, uint3
if (count < -1)
sLog->outError(LOG_FILTER_SQL, "Invalid count %i specified on item %u be removed from original player create info (use -1)!", count, itemId);
uint32 RaceClass = (race_) | (class_ << 8);
for (uint32 gender = 0; gender < GENDER_NONE; ++gender)
{
if (CharStartOutfitEntry const* entry = sCharStartOutfitStore.LookupEntry(RaceClass | (gender << 16)))
if (CharStartOutfitEntry const* entry = GetCharStartOutfitEntry(race_, class_, gender))
{
bool found = false;
for (uint8 x = 0; x < MAX_OUTFIT_ITEMS; ++x)
+26 -1
View File
@@ -742,7 +742,32 @@ enum TrinityStrings
LANG_COMMAND_CREATURESTORAGE_NOTFOUND = 818,
LANG_CHANNEL_CITY = 819,
// Room for in-game strings 820-999 not used
LANG_NPCINFO_GOSSIP = 820,
LANG_NPCINFO_QUESTGIVER = 821,
LANG_NPCINFO_TRAINER_CLASS = 822,
LANG_NPCINFO_TRAINER_PROFESSION = 823,
LANG_NPCINFO_VENDOR_AMMO = 824,
LANG_NPCINFO_VENDOR_FOOD = 825,
LANG_NPCINFO_VENDOR_POISON = 826,
LANG_NPCINFO_VENDOR_REAGENT = 827,
LANG_NPCINFO_REPAIR = 828,
LANG_NPCINFO_FLIGHTMASTER = 829,
LANG_NPCINFO_SPIRITHEALER = 830,
LANG_NPCINFO_SPIRITGUIDE = 831,
LANG_NPCINFO_INNKEEPER = 832,
LANG_NPCINFO_BANKER = 833,
LANG_NPCINFO_PETITIONER = 834,
LANG_NPCINFO_TABARDDESIGNER = 835,
LANG_NPCINFO_BATTLEMASTER = 836,
LANG_NPCINFO_AUCTIONEER = 837,
LANG_NPCINFO_STABLEMASTER = 838,
LANG_NPCINFO_GUILD_BANKER = 839,
LANG_NPCINFO_SPELLCLICK = 840,
LANG_NPCINFO_MAILBOX = 841,
LANG_NPCINFO_PLAYER_VEHICLE = 842,
// Room for in-game strings 843-999 not used
// Level 4 (CLI only commands)
LANG_COMMAND_EXIT = 1000,
+6 -1
View File
@@ -90,7 +90,7 @@ void TargetedMovementGeneratorMedium<T,D>::_setTargetLocation(T* owner, bool upd
// allow pets to use shortcut if no path found when following their master
bool forceDest = (owner->GetTypeId() == TYPEID_UNIT && owner->ToCreature()->isPet()
&& owner->HasUnitState(UNIT_STATE_FOLLOW));
&& owner->HasUnitState(UNIT_STATE_FOLLOW));
bool result = i_path->CalculatePath(x, y, z, forceDest);
if (!result || (i_path->GetPathType() & PATHFIND_NOPATH))
@@ -112,6 +112,11 @@ void TargetedMovementGeneratorMedium<T,D>::_setTargetLocation(T* owner, bool upd
else
init.SetFacing(i_target.getTarget());
init.SetWalk(((D*)this)->EnableWalking());
// Using the same condition for facing target as the one that is used for SetInFront on movement end
// - applies to ChaseMovementGenerator mostly
if (i_angle == 0.f)
init.SetFacing(i_target.getTarget());
init.Launch();
}
+39 -5
View File
@@ -33,6 +33,42 @@ EndScriptData */
#include "Player.h"
#include "Pet.h"
struct NpcFlagText
{
uint32 flag;
int32 text;
};
#define NPCFLAG_COUNT 24
const NpcFlagText npcFlagTexts[NPCFLAG_COUNT] =
{
{ UNIT_NPC_FLAG_AUCTIONEER, LANG_NPCINFO_AUCTIONEER },
{ UNIT_NPC_FLAG_BANKER, LANG_NPCINFO_BANKER },
{ UNIT_NPC_FLAG_BATTLEMASTER, LANG_NPCINFO_BATTLEMASTER },
{ UNIT_NPC_FLAG_FLIGHTMASTER, LANG_NPCINFO_FLIGHTMASTER },
{ UNIT_NPC_FLAG_GOSSIP, LANG_NPCINFO_GOSSIP },
{ UNIT_NPC_FLAG_GUILD_BANKER, LANG_NPCINFO_GUILD_BANKER },
{ UNIT_NPC_FLAG_INNKEEPER, LANG_NPCINFO_INNKEEPER },
{ UNIT_NPC_FLAG_PETITIONER, LANG_NPCINFO_PETITIONER },
{ UNIT_NPC_FLAG_PLAYER_VEHICLE, LANG_NPCINFO_PLAYER_VEHICLE },
{ UNIT_NPC_FLAG_QUESTGIVER, LANG_NPCINFO_QUESTGIVER },
{ UNIT_NPC_FLAG_REPAIR, LANG_NPCINFO_REPAIR },
{ UNIT_NPC_FLAG_SPELLCLICK, LANG_NPCINFO_SPELLCLICK },
{ UNIT_NPC_FLAG_SPIRITGUIDE, LANG_NPCINFO_SPIRITGUIDE },
{ UNIT_NPC_FLAG_SPIRITHEALER, LANG_NPCINFO_SPIRITHEALER },
{ UNIT_NPC_FLAG_STABLEMASTER, LANG_NPCINFO_STABLEMASTER },
{ UNIT_NPC_FLAG_TABARDDESIGNER, LANG_NPCINFO_TABARDDESIGNER },
{ UNIT_NPC_FLAG_TRAINER, LANG_NPCINFO_TRAINER },
{ UNIT_NPC_FLAG_TRAINER_CLASS, LANG_NPCINFO_TRAINER_CLASS },
{ UNIT_NPC_FLAG_TRAINER_PROFESSION, LANG_NPCINFO_TRAINER_PROFESSION },
{ UNIT_NPC_FLAG_VENDOR, LANG_NPCINFO_VENDOR },
{ UNIT_NPC_FLAG_VENDOR_AMMO, LANG_NPCINFO_VENDOR_AMMO },
{ UNIT_NPC_FLAG_VENDOR_FOOD, LANG_NPCINFO_VENDOR_FOOD },
{ UNIT_NPC_FLAG_VENDOR_POISON, LANG_NPCINFO_VENDOR_POISON },
{ UNIT_NPC_FLAG_VENDOR_REAGENT, LANG_NPCINFO_VENDOR_REAGENT }
};
class npc_commandscript : public CommandScript
{
public:
@@ -619,11 +655,9 @@ public:
handler->PSendSysMessage(LANG_NPCINFO_POSITION, float(target->GetPositionX()), float(target->GetPositionY()), float(target->GetPositionZ()));
handler->PSendSysMessage(LANG_NPCINFO_AIINFO, target->GetAIName().c_str(), target->GetScriptName().c_str());
if (npcflags & UNIT_NPC_FLAG_VENDOR)
handler->SendSysMessage(LANG_NPCINFO_VENDOR);
if (npcflags & UNIT_NPC_FLAG_TRAINER)
handler->SendSysMessage(LANG_NPCINFO_TRAINER);
for (uint8 i = 0; i < NPCFLAG_COUNT; i++)
if (npcflags & npcFlagTexts[i].flag)
handler->PSendSysMessage(npcFlagTexts[i].text, npcFlagTexts[i].flag);
return true;
}
@@ -66,8 +66,8 @@ enum eMisc
Position const PosMove[2] =
{
{ 299.4884f, 92.76137f, 105.6335f },
{ 314.8673f, 90.30210f, 101.6459f }
{ 299.4884f, 92.76137f, 105.6335f, 0.0f },
{ 314.8673f, 90.30210f, 101.6459f, 0.0f }
};
class boss_kirtonos_the_herald : public CreatureScript
@@ -359,7 +359,7 @@ class boss_halion : public CreatureScript
if (Creature* twilightHalion = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_TWILIGHT_HALION)))
if (twilightHalion->isAlive())
twilightHalion->Kill(twilightHalion);
if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_HALION_CONTROLLER)))
if (controller->isAlive())
controller->Kill(controller);
@@ -71,7 +71,7 @@ int RASocket::send(const std::string& line)
ssize_t n = peer().send(line.c_str(), line.length());
#endif // MSG_NOSIGNAL
return n == line.length() ? 0 : -1;
return n == ssize_t(line.length()) ? 0 : -1;
}
int RASocket::recv_line(ACE_Message_Block& buffer)