[8042] Speedup search creature/pet/vehicle by guid. Author: Ambal
--HG-- branch : trunk
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@@ -51,11 +51,14 @@ ObjectAccessor::~ObjectAccessor() {}
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Creature*
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Creature*
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ObjectAccessor::GetCreatureOrPetOrVehicle(WorldObject const &u, uint64 guid)
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ObjectAccessor::GetCreatureOrPetOrVehicle(WorldObject const &u, uint64 guid)
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{
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{
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if(Creature *unit = GetPet(guid))
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if(IS_PLAYER_GUID(guid))
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return unit;
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return NULL;
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if(Creature *unit = GetVehicle(guid))
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if(IS_PET_GUID(guid))
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return unit;
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return GetPet(guid);
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if(IS_VEHICLE_GUID(guid))
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return GetVehicle(guid);
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return u.GetMap()->GetCreature(guid);
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return u.GetMap()->GetCreature(guid);
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}
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}
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