Core/Spells: Spells with the self-cast range should not have a range check. This range used for many triggered spells.
Fixes #3358
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@@ -5639,7 +5639,16 @@ SpellCastResult Spell::CheckRange(bool strict)
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if (!strict && m_casttime == 0)
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return SPELL_CAST_OK;
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uint32 range_type = m_spellInfo->RangeEntry ? m_spellInfo->RangeEntry->type : 0;
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uint32 range_type = 0;
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if (m_spellInfo->RangeEntry)
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{
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// self cast is used for triggered spells, no range checking needed
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if (m_spellInfo->RangeEntry->ID == 1)
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return SPELL_CAST_OK;
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range_type = m_spellInfo->RangeEntry->type;
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}
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Unit* target = m_targets.GetUnitTarget();
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float max_range = m_caster->GetSpellMaxRangeForTarget(target, m_spellInfo);
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