diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index c5e096b9a6..98ac52114c 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5639,7 +5639,16 @@ SpellCastResult Spell::CheckRange(bool strict) if (!strict && m_casttime == 0) return SPELL_CAST_OK; - uint32 range_type = m_spellInfo->RangeEntry ? m_spellInfo->RangeEntry->type : 0; + uint32 range_type = 0; + + if (m_spellInfo->RangeEntry) + { + // self cast is used for triggered spells, no range checking needed + if (m_spellInfo->RangeEntry->ID == 1) + return SPELL_CAST_OK; + + range_type = m_spellInfo->RangeEntry->type; + } Unit* target = m_targets.GetUnitTarget(); float max_range = m_caster->GetSpellMaxRangeForTarget(target, m_spellInfo);