*Update to Mangos 6949.
--HG-- branch : trunk
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@@ -135,7 +135,7 @@ class Pet : public Creature
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bool Create (uint32 guidlow, Map *map, uint32 Entry, uint32 pet_number);
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bool CreateBaseAtCreature(Creature* creature);
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bool LoadPetFromDB( Unit* owner,uint32 petentry = 0,uint32 petnumber = 0, bool current = false );
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bool LoadPetFromDB( Player* owner,uint32 petentry = 0,uint32 petnumber = 0, bool current = false );
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void SavePetToDB(PetSaveMode mode);
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void Remove(PetSaveMode mode, bool returnreagent = false);
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static void DeleteFromDB(uint32 guidlow);
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