*Update to Mangos 6949.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-12-26 17:08:59 -06:00
parent 7346ed5951
commit 8b209a441d
16 changed files with 212 additions and 61 deletions
+6
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@@ -180,6 +180,8 @@ void WorldSession::HandleBattleGroundJoinOpcode( WorldPacket & recv_data )
}
sLog.outDebug("Battleground: group end");
sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].Update(bgTypeId, _player->GetBattleGroundQueueIdFromLevel());
if(!ginfo->IsInvitedToBGInstanceGUID)
sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AnnounceWorld(ginfo, _player->GetGUID(), true);
}
else
{
@@ -196,6 +198,8 @@ void WorldSession::HandleBattleGroundJoinOpcode( WorldPacket & recv_data )
GroupQueueInfo * ginfo = sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AddGroup(_player, bgTypeId, 0, false, 0);
sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AddPlayer(_player, ginfo);
sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].Update(bgTypeId, _player->GetBattleGroundQueueIdFromLevel());
if(!ginfo->IsInvitedToBGInstanceGUID)
sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AnnounceWorld(ginfo, _player->GetGUID(), true);
sLog.outDebug("Battleground: player joined queue for bg queue type %u bg type %u: GUID %u, NAME %s",bgQueueTypeId,bgTypeId,_player->GetGUIDLow(), _player->GetName());
}
}
@@ -784,6 +788,8 @@ void WorldSession::HandleBattleGroundArenaJoin( WorldPacket & recv_data )
}
sLog.outDebug("Battleground: arena join as group end");
sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].Update(bgTypeId, _player->GetBattleGroundQueueIdFromLevel(), arenatype, isRated, arenaRating);
if(isRated)
sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId].AnnounceWorld(ginfo, _player->GetGUID(), true);
}
else
{
+93 -32
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@@ -243,38 +243,6 @@ void BattleGroundQueue::AddPlayer(Player *plr, GroupQueueInfo *ginfo)
// add the pinfo to ginfo's list
ginfo->Players[plr->GetGUID()] = &info;
/*
if( sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE) )
{
BattleGround* bg = sBattleGroundMgr.GetBattleGround(bgTypeId);
char const* bgName = bg->GetName();
uint32 q_min_level = Player::GetMinLevelForBattleGroundQueueId(queue_id);
uint32 q_max_level = Player::GetMaxLevelForBattleGroundQueueId(queue_id);
// replace hardcoded max level by player max level for nice output
if(q_max_level > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
q_max_level = sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL);
int8 MinPlayers = bg->GetMinPlayersPerTeam();
uint8 qHorde = m_QueuedPlayers[queue_id].Horde;
uint8 qAlliance = m_QueuedPlayers[queue_id].Alliance;
// Show queue status to player only (when joining queue)
if(sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY))
{
ChatHandler(plr).PSendSysMessage(LANG_BG_QUEUE_ANNOUNCE_SELF,
bgName, q_min_level, q_max_level, qAlliance, (MinPlayers > qAlliance) ? (MinPlayers - qAlliance) : 0, qHorde, (MinPlayers > qHorde) ? (MinPlayers - qHorde) : 0);
}
// System message
else
{
sWorld.SendWorldText(LANG_BG_QUEUE_ANNOUNCE_WORLD,
bgName, q_min_level, q_max_level, qAlliance, (MinPlayers > qAlliance) ? (MinPlayers - qAlliance) : 0, qHorde, (MinPlayers > qHorde) ? (MinPlayers - qHorde) : 0);
}
}*/
}
void BattleGroundQueue::RemovePlayer(uint64 guid, bool decreaseInvitedCount)
@@ -360,6 +328,11 @@ void BattleGroundQueue::RemovePlayer(uint64 guid, bool decreaseInvitedCount)
// remove player queue info
m_QueuedPlayers[queue_id].erase(itr);
// remove group queue info if needed
//if we left BG queue(not porting) OR if arena team left queue for rated match
if((decreaseInvitedCount && !group->ArenaType) || (group->ArenaType && group->IsRated && group->Players.empty()))
AnnounceWorld(group, guid, false);
if(group->Players.empty())
{
m_QueuedGroups[queue_id].erase(group_itr);
@@ -388,6 +361,85 @@ void BattleGroundQueue::RemovePlayer(uint64 guid, bool decreaseInvitedCount)
}
}
void BattleGroundQueue::AnnounceWorld(GroupQueueInfo *ginfo, uint64 playerGUID, bool isAddedToQueue)
{
if(ginfo->ArenaType) //if Arena
{
if( sWorld.getConfig(CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE) && ginfo->IsRated)
{
BattleGround* bg = sBattleGroundMgr.GetBattleGroundTemplate(ginfo->BgTypeId);
if(!bg)
return;
char const* bgName = bg->GetName();
if(isAddedToQueue)
sWorld.SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN, bgName, ginfo->ArenaType, ginfo->ArenaType, ginfo->ArenaTeamRating);
else
sWorld.SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT, bgName, ginfo->ArenaType, ginfo->ArenaType, ginfo->ArenaTeamRating);
}
}
else //if BG
{
if( sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE) )
{
Player *plr = objmgr.GetPlayer(playerGUID);
if(!plr)
return;
BattleGround* bg = sBattleGroundMgr.GetBattleGroundTemplate(ginfo->BgTypeId);
if(!bg)
return;
uint32 queue_id = plr->GetBattleGroundQueueIdFromLevel();
char const* bgName = bg->GetName();
uint32 q_min_level = Player::GetMinLevelForBattleGroundQueueId(queue_id);
uint32 q_max_level = Player::GetMaxLevelForBattleGroundQueueId(queue_id);
// replace hardcoded max level by player max level for nice output
if(q_max_level > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
q_max_level = sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL);
int8 MinPlayers = bg->GetMinPlayersPerTeam();
uint8 qHorde = 0;
uint8 qAlliance = 0;
uint32 bgTypeId = ginfo->BgTypeId;
QueuedPlayersMap::iterator itr;
for(itr = m_QueuedPlayers[queue_id].begin(); itr!= m_QueuedPlayers[queue_id].end(); ++itr)
{
if(itr->second.GroupInfo->BgTypeId == bgTypeId)
{
switch(itr->second.GroupInfo->Team)
{
case HORDE:
qHorde++; break;
case ALLIANCE:
qAlliance++; break;
default:
break;
}
}
}
// Show queue status to player only (when joining queue)
if(sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY))
{
ChatHandler(plr).PSendSysMessage(LANG_BG_QUEUE_ANNOUNCE_SELF,
bgName, q_min_level, q_max_level, qAlliance, MinPlayers, qHorde, MinPlayers);
}
// System message
else
{
sWorld.SendWorldText(LANG_BG_QUEUE_ANNOUNCE_WORLD,
bgName, q_min_level, q_max_level, qAlliance, MinPlayers, qHorde, MinPlayers);
}
}
}
}
bool BattleGroundQueue::InviteGroupToBG(GroupQueueInfo * ginfo, BattleGround * bg, uint32 side)
{
// set side if needed
@@ -715,6 +767,15 @@ void BattleGroundQueue::Update(uint32 bgTypeId, uint32 queue_id, uint8 arenatype
{
// create new battleground
bg2 = sBattleGroundMgr.CreateNewBattleGround(bgTypeId);
if( sWorld.getConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE) )
{
char const* bgName = bg2->GetName();
uint32 q_min_level = Player::GetMinLevelForBattleGroundQueueId(queue_id);
uint32 q_max_level = Player::GetMaxLevelForBattleGroundQueueId(queue_id);
if(q_max_level > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
q_max_level = sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL);
sWorld.SendWorldText(LANG_BG_STARTED_ANNOUNCE_WORLD, bgName, q_min_level, q_max_level);
}
}
if(!bg2)
+1
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@@ -77,6 +77,7 @@ class BattleGroundQueue
void RemovePlayer(uint64 guid, bool decreaseInvitedCount);
void DecreaseGroupLength(uint32 queueId, uint32 AsGroup);
void BGEndedRemoveInvites(BattleGround * bg);
void AnnounceWorld(GroupQueueInfo *ginfo, uint64 playerGUID, bool isAddedToQueue);
typedef std::map<uint64, PlayerQueueInfo> QueuedPlayersMap;
QueuedPlayersMap m_QueuedPlayers[MAX_BATTLEGROUND_QUEUES];
+1
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@@ -162,6 +162,7 @@ void WorldSession::HandleGroupInviteOpcode( WorldPacket & recv_data )
// ok, we do it
WorldPacket data(SMSG_GROUP_INVITE, 10); // guess size
data << uint8(1); // ok
data << GetPlayer()->GetName();
player->GetSession()->SendPacket(&data);
+29 -5
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@@ -644,14 +644,13 @@ enum TrinityStrings
LANG_BG_QUEUE_ANNOUNCE_SELF = 711,
LANG_BG_QUEUE_ANNOUNCE_WORLD = 712,
LANG_YOUR_ARENA_LEVEL_REQ_ERROR = 713,
// LANG_HIS_ARENA_LEVEL_REQ_ERROR = 714, an opcode exists for this
// = 714, not used
LANG_YOUR_BG_LEVEL_REQ_ERROR = 715,
// LANG_YOUR_ARENA_TEAM_FULL = 716, an opcode exists for this
LANG_BG_AV_ALLY = 717,
/*LANG_BG_AV_ALLY = 717,
LANG_BG_AV_HORDE = 718,
LANG_BG_AV_TOWER_TAKEN = 719,
LANG_BG_AV_TOWER_ASSAULTED = 720,
@@ -678,7 +677,7 @@ enum TrinityStrings
LANG_BG_AV_NODE_GRAVE_FROST = 739,
LANG_BG_AV_NODE_TOWER_FROST_E = 740,
LANG_BG_AV_NODE_TOWER_FROST_W = 741,
LANG_BG_AV_NODE_GRAVE_FROST_HUT = 742,
LANG_BG_AV_NODE_GRAVE_FROST_HUT = 742,*/
LANG_BG_AV_ONEMINTOSTART = 743,
LANG_BG_AV_HALFMINTOSTART = 744,
@@ -714,6 +713,31 @@ enum TrinityStrings
LANG_CANNOT_GO_TO_BG_GM = 1137, // "You must be in GM mode to teleport to a player in a battleground."
LANG_CANNOT_GO_TO_BG_FROM_BG = 1138, // "You cannot teleport to a battleground from another battleground. Please leave the current battleground first."
// = 716, not used
LANG_BG_STARTED_ANNOUNCE_WORLD = 717,
LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN= 718,
LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT= 719,
LANG_BG_GROUP_TOO_LARGE = 720, // "Your group is too large for this battleground. Please regroup to join."
LANG_ARENA_GROUP_TOO_LARGE = 721, // "Your group is too large for this arena. Please regroup to join."
LANG_ARENA_YOUR_TEAM_ONLY = 722, // "Your group has members not in your arena team. Please regroup to join."
LANG_ARENA_NOT_ENOUGH_PLAYERS = 723, // "Your group does not have enough players to join this match."
LANG_ARENA_GOLD_WINS = 724, // "The Gold Team wins!"
LANG_ARENA_GREEN_WINS = 725, // "The Green Team wins!"
LANG_BATTLEGROUND_PREMATURE_FINISH_WARNING = 726, // The battleground will end soon, because there aren't enough players. Get more ppl or win already!
LANG_BG_GROUP_OFFLINE_MEMBER = 727, // "Your group has an offline member. Please remove him before joining."
LANG_BG_GROUP_MIXED_FACTION = 728, // "Your group has players from the opposing faction. You can't join the battleground as a group."
LANG_BG_GROUP_MIXED_LEVELS = 729, // "Your group has players from different battleground brakets. You can't join as group."
LANG_BG_GROUP_MEMBER_ALREADY_IN_QUEUE = 730, // "Someone in your party is already in this battleground queue. (S)he must leave it before joining as group."
LANG_BG_GROUP_MEMBER_DESERTER = 731, // "Someone in your party is Deserter. You can't join as group."
LANG_BG_GROUP_MEMBER_NO_FREE_QUEUE_SLOTS = 732, // "Someone in your party is already in three battleground queues. You cannot join as group."
LANG_CANNOT_TELE_TO_BG = 733, // "You cannot teleport to a battleground or arena map."
LANG_CANNOT_SUMMON_TO_BG = 734, // "You cannot summon players to a battleground or arena map."
LANG_CANNOT_GO_TO_BG_GM = 735, // "You must be in GM mode to teleport to a player in a battleground."
LANG_CANNOT_GO_TO_BG_FROM_BG = 736, // "You cannot teleport to a battleground from another battleground. Please leave the current battleground first."
// Room for batleground/arena strings 737-799 not used
// in game strings
LANG_PET_INVALID_NAME = 800,
LANG_NOT_ENOUGH_GOLD = 801,
+1 -2
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@@ -104,7 +104,7 @@ void Pet::RemoveFromWorld()
Unit::RemoveFromWorld();
}
bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool current )
bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool current )
{
m_loading = true;
@@ -773,7 +773,6 @@ bool Pet::CreateBaseAtCreature(Creature* creature)
SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, 0);
SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0);
SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((Trinity::XP::xp_to_level(creature->getLevel()))/4));
SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
SetUInt32Value(UNIT_NPC_FLAGS, 0);
CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(creature->GetCreatureInfo()->family);
+1 -1
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@@ -135,7 +135,7 @@ class Pet : public Creature
bool Create (uint32 guidlow, Map *map, uint32 Entry, uint32 pet_number);
bool CreateBaseAtCreature(Creature* creature);
bool LoadPetFromDB( Unit* owner,uint32 petentry = 0,uint32 petnumber = 0, bool current = false );
bool LoadPetFromDB( Player* owner,uint32 petentry = 0,uint32 petnumber = 0, bool current = false );
void SavePetToDB(PetSaveMode mode);
void Remove(PetSaveMode mode, bool returnreagent = false);
static void DeleteFromDB(uint32 guidlow);
+7
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@@ -2462,6 +2462,9 @@ void Aura::HandleAuraModShapeshift(bool apply, bool Real)
else
modelid = 21244;
break;
case FORM_METAMORPHOSIS:
modelid = 25277;
break;
case FORM_AMBIENT:
case FORM_SHADOW:
case FORM_STEALTH:
@@ -5139,6 +5142,10 @@ void Aura::HandleShapeshiftBoosts(bool apply)
spellId = 40122;
spellId2 = 40121;
break;
case FORM_METAMORPHOSIS:
spellId = 54817;
spellId2 = 54879;
break;
case FORM_SPIRITOFREDEMPTION:
spellId = 27792;
spellId2 = 27795; // must be second, this important at aura remove to prevent to early iterator invalidation.
+7 -4
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@@ -3236,7 +3236,7 @@ void Spell::EffectSummon(uint32 i)
Pet* spawnCreature = new Pet(SUMMON_PET);
spawnCreature->setActive(m_caster->isActive());
if(spawnCreature->LoadPetFromDB(m_caster,pet_entry))
if(m_caster->GetTypeId()==TYPEID_PLAYER && spawnCreature->LoadPetFromDB((Player*)m_caster,pet_entry))
{
// set timer for unsummon
int32 duration = GetSpellDuration(m_spellInfo);
@@ -4106,7 +4106,7 @@ void Spell::EffectSummonPet(uint32 i)
NewSummon->setActive(m_caster->isActive());
// petentry==0 for hunter "call pet" (current pet summoned if any)
if(NewSummon->LoadPetFromDB(m_caster,petentry))
if(m_caster->GetTypeId() == TYPEID_PLAYER && NewSummon->LoadPetFromDB((Player*)m_caster,petentry))
{
if(NewSummon->getPetType()==SUMMON_PET)
{
@@ -4191,7 +4191,8 @@ void Spell::EffectSummonPet(uint32 i)
// this enables pet details window (Shift+P)
// this enables popup window (pet dismiss, cancel), hunter pet additional flags set later
NewSummon->SetUInt32Value(UNIT_FIELD_FLAGS,UNIT_FLAG_PVP_ATTACKABLE);
if(m_caster->GetTypeId() == TYPEID_PLAYER)
NewSummon->SetUInt32Value(UNIT_FIELD_FLAGS,UNIT_FLAG_PVP_ATTACKABLE);
NewSummon->InitStatsForLevel(petlevel);
NewSummon->InitPetCreateSpells();
@@ -5471,7 +5472,9 @@ void Spell::EffectSummonTotem(uint32 i)
}
pTotem->SetUInt32Value(UNIT_CREATED_BY_SPELL,m_spellInfo->Id);
pTotem->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_PVP_ATTACKABLE);
if(m_caster->GetTypeId() == TYPEID_PLAYER)
pTotem->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_PVP_ATTACKABLE);
pTotem->ApplySpellImmune(m_spellInfo->Id,IMMUNITY_STATE,SPELL_AURA_MOD_FEAR,true);
pTotem->ApplySpellImmune(m_spellInfo->Id,IMMUNITY_STATE,SPELL_AURA_TRANSFORM,true);
+7 -1
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@@ -1789,7 +1789,13 @@ void SpellMgr::LoadSpellLearnSpells()
{
SpellLearnSpellNode dbc_node;
dbc_node.spell = entry->EffectTriggerSpell[i];
dbc_node.autoLearned = true;
// ignore learning not existed spells (broken/outdated/or generic learnig spell 483
if(!sSpellStore.LookupEntry(dbc_node.spell))
continue;
// talent or passive spells or skill-step spells auto-casted, other required explicit dependent learning
dbc_node.autoLearned = GetTalentSpellCost(spell) > 0 || IsPassiveSpell(spell) || IsSpellHaveEffect(entry,SPELL_EFFECT_SKILL_STEP);
SpellLearnSpellMap::const_iterator db_node_begin = GetBeginSpellLearnSpell(spell);
SpellLearnSpellMap::const_iterator db_node_end = GetEndSpellLearnSpell(spell);
+15 -9
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@@ -2018,15 +2018,18 @@ uint32 Unit::CalcArmorReducedDamage(Unit* pVictim, const uint32 damage)
// Ignore enemy armor by SPELL_AURA_MOD_TARGET_RESISTANCE aura
armor += GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_TARGET_RESISTANCE, SPELL_SCHOOL_MASK_NORMAL);
if (armor<0.0f) armor=0.0f;
// Apply Player CR_ARMOR_PENETRATION rating
if (GetTypeId()==TYPEID_PLAYER)
armor *= 1.0f - ((Player*)this)->GetRatingBonusValue(CR_ARMOR_PENETRATION) / 100.0f;
float tmpvalue = 0.0f;
if(getLevel() <= 59) //Level 1-59
tmpvalue = armor / (armor + 400.0f + 85.0f * getLevel());
else if(getLevel() < 70) //Level 60-69
tmpvalue = armor / (armor - 22167.5f + 467.5f * getLevel());
else //Level 70+
tmpvalue = armor / (armor + 10557.5f);
if (armor < 0.0f) armor=0.0f;
float levelModifier = getLevel();
if ( levelModifier > 59 )
levelModifier = levelModifier + (4.5f * (levelModifier-59));
float tmpvalue = 0.1f * armor / (8.5f * levelModifier + 40);
tmpvalue = tmpvalue/(1.0f + tmpvalue);
if(tmpvalue < 0.0f)
tmpvalue = 0.0f;
@@ -9759,7 +9762,7 @@ void Unit::Unmount()
if(GetTypeId() == TYPEID_PLAYER && IsInWorld() && ((Player*)this)->GetTemporaryUnsummonedPetNumber() && isAlive())
{
Pet* NewPet = new Pet;
if(!NewPet->LoadPetFromDB(this, 0, ((Player*)this)->GetTemporaryUnsummonedPetNumber(), true))
if(!NewPet->LoadPetFromDB((Player*)this, 0, ((Player*)this)->GetTemporaryUnsummonedPetNumber(), true))
delete NewPet;
((Player*)this)->SetTemporaryUnsummonedPetNumber(0);
@@ -12515,6 +12518,9 @@ Pet* Unit::CreateTamedPetFrom(Creature* creatureTarget,uint32 spell_id)
pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, getFaction());
pet->SetUInt32Value(UNIT_CREATED_BY_SPELL, spell_id);
if(GetTypeId()==TYPEID_PLAYER)
pet->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
uint32 level = (creatureTarget->getLevel() < (getLevel() - 5)) ? (getLevel() - 5) : creatureTarget->getLevel();
pet->SetFreeTalentPoints(pet->GetMaxTalentPointsForLevel(level));
+2 -1
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@@ -741,8 +741,9 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_INSTANCE_IGNORE_RAID] = sConfig.GetBoolDefault("Instance.IgnoreRaid", false);
m_configs[CONFIG_BATTLEGROUND_CAST_DESERTER] = sConfig.GetBoolDefault("Battleground.CastDeserter", true);
m_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE] = sConfig.GetBoolDefault("Battleground.QueueAnnouncer.Enable", true);
m_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE] = sConfig.GetBoolDefault("Battleground.QueueAnnouncer.Enable", false);
m_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY] = sConfig.GetBoolDefault("Battleground.QueueAnnouncer.PlayerOnly", false);
m_configs[CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE] = sConfig.GetBoolDefault("Arena.QueueAnnouncer.Enable", false);
m_configs[CONFIG_CAST_UNSTUCK] = sConfig.GetBoolDefault("CastUnstuck", true);
m_configs[CONFIG_INSTANCE_RESET_TIME_HOUR] = sConfig.GetIntDefault("Instance.ResetTimeHour", 4);
+1
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@@ -185,6 +185,7 @@ enum WorldConfigs
CONFIG_ARENA_RATING_DISCARD_TIMER,
CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS,
CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS,
CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE,
CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER,
CONFIG_SKILL_MILLING,