Random minor code cleanup

This commit is contained in:
unknown
2011-09-29 22:35:00 +04:00
parent 18aad847e1
commit 8acf07dbab
14 changed files with 12 additions and 41 deletions
@@ -1540,11 +1540,8 @@ void GameObject::Use(Unit* user)
switch (info->entry)
{
case 179785: // Silverwing Flag
// check if it's correct bg
if (bg->IsRandom() ? bg->GetTypeID(true) : bg->GetTypeID(false) == BATTLEGROUND_WS)
bg->EventPlayerClickedOnFlag(player, this);
break;
case 179786: // Warsong Flag
// check if it's correct bg
if (bg->IsRandom() ? bg->GetTypeID(true) : bg->GetTypeID(false) == BATTLEGROUND_WS)
bg->EventPlayerClickedOnFlag(player, this);
break;
@@ -9057,11 +9057,7 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid)
case 3698:
case 3702:
case 3968:
NumberOfFields = 11;
break;
case 4378:
NumberOfFields = 11;
break;
case 3703:
NumberOfFields = 11;
break;
@@ -9072,8 +9068,6 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid)
NumberOfFields = 28;
break;
case 4812: // Icecrown Citadel
NumberOfFields = 13;
break;
case 4100: // The Culling of Stratholme
NumberOfFields = 13;
break;