* Seal of Command should not only proc on melee abilities as 3.1.3 sources show

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2009-10-08 19:59:21 +02:00
parent 95bca88748
commit 89b384618d
-18
View File
@@ -7141,24 +7141,6 @@ bool Unit::HandleAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAura, S
}
break;
}
case SPELLFAMILY_PALADIN:
{
// Seal of Command should only proc from melee hits.
if(dummySpell->Id == 20375)
{
if (procFlag && ( procFlag & PROC_FLAG_SUCCESSFUL_MELEE_HIT ))
{
*handled = false;
return true;
}
else
{
*handled = true;
return false;
}
}
}
}
return false;
}