Core/PetAI: Make pets respect being in passive mode (fixes a few "stuck in front of target"-issues with pets on certain occations)
- setting pet into passive mode before reaching its target (after an attack-command) will break attack (return "home" to follow/stay position) - setting pet into passive mode and fully attacking target will make it return home properly --HG-- branch : trunk
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@@ -96,7 +96,7 @@ void PetAI::UpdateAI(const uint32 diff)
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{
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if (_needToStop())
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{
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sLog.outStaticDebug("Pet AI stoped attacking [guid=%u]", me->GetGUIDLow());
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sLog.outStaticDebug("Pet AI stopped attacking [guid=%u]", me->GetGUIDLow());
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_stopAttack();
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return;
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}
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@@ -109,6 +109,8 @@ void PetAI::UpdateAI(const uint32 diff)
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if (nextTarget)
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AttackStart(nextTarget);
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if (me->HasReactState(REACT_PASSIVE))
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_stopAttack();
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else
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HandleReturnMovement();
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}
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