Revert "Core/Spells: Fix talent Sword Specialization for melee abilities"

This reverts commit cdd4160157.
This commit is contained in:
Chaplain
2011-09-25 14:20:41 +03:00
parent 71bbbaa21b
commit 877579d386
-19
View File
@@ -8792,25 +8792,6 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
break; break;
} }
// Sword Specialization
if (auraSpellInfo->SpellFamilyName == SPELLFAMILY_GENERIC && auraSpellInfo->SpellIconID == 1462 && procSpell)
{
if (Player* plr = ToPlayer())
{
if (cooldown && plr->HasSpellCooldown(16459))
return false;
// this required for attacks like Mortal Strike
plr->RemoveSpellCooldown(procSpell->Id);
CastSpell(victim, procSpell->Id, true);
if (cooldown)
plr->AddSpellCooldown(16459, 0, time(NULL) + cooldown);
return true;
}
}
// Blade Barrier // Blade Barrier
if (auraSpellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && auraSpellInfo->SpellIconID == 85) if (auraSpellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && auraSpellInfo->SpellIconID == 85)
{ {