*Remove assert from opcode handler - to prevent remote crashing the server.

--HG--
branch : trunk
This commit is contained in:
QAston
2010-07-28 01:39:37 +02:00
parent ac01c9796b
commit 86576de982
+1 -1
View File
@@ -4616,7 +4616,7 @@ void Player::BuildPlayerRepop()
if (GetCorpse())
{
sLog.outError("BuildPlayerRepop: player %s(%d) already has a corpse", GetName(), GetGUIDLow());
assert(false);
return;
}
// create a corpse and place it at the player's location