Core/PacketIO: Fixed placeholders in DungeonScoreSeasonData

This commit is contained in:
Shauren
2022-02-25 14:14:56 +01:00
parent d995322dd0
commit 7f39c6ef32
2 changed files with 5 additions and 3 deletions
@@ -105,13 +105,13 @@ ByteBuffer& operator<<(ByteBuffer& data, DungeonScoreSeasonData const& dungeonSc
{
data << int32(dungeonScoreSeasonData.Season);
data << uint32(dungeonScoreSeasonData.Maps.size());
data << uint32(0);
data << uint32(dungeonScoreSeasonData.Maps2.size());
data << float(dungeonScoreSeasonData.SeasonScore);
data << float(0);
data << float(dungeonScoreSeasonData.SeasonScore2);
for (DungeonScoreMapData const& map : dungeonScoreSeasonData.Maps)
data << map;
for (DungeonScoreMapData const& map : dungeonScoreSeasonData.Maps)
for (DungeonScoreMapData const& map : dungeonScoreSeasonData.Maps2)
data << map;
return data;
@@ -89,7 +89,9 @@ namespace WorldPackets
{
int32 Season = 0;
std::vector<DungeonScoreMapData> Maps;
std::vector<DungeonScoreMapData> Maps2;
float SeasonScore = 0.0f;
float SeasonScore2 = 0.0f;
};
struct DungeonScoreData