Scripts/Spells: Implement demon hunter talent "Chaos Theory" (#30552)
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@@ -0,0 +1,10 @@
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DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_dh_chaos_theory';
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DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_dh_chaos_theory_drop_charge';
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INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
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(210152, 'spell_dh_chaos_theory'),
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(188499, 'spell_dh_chaos_theory'),
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(390195, 'spell_dh_chaos_theory_drop_charge');
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DELETE FROM `spell_proc` WHERE `SpellId` IN (390195);
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INSERT INTO `spell_proc` (`SpellId`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`SpellFamilyMask3`,`ProcFlags`,`ProcFlags2`,`SpellTypeMask`,`SpellPhaseMask`,`HitMask`,`AttributesMask`,`DisableEffectsMask`,`ProcsPerMinute`,`Chance`,`Cooldown`,`Charges`) VALUES
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(390195,0x00,107,0x00004040,0x00040000,0x00000000,0x80000000,0x1010,0x0,0x0,0x2,0x0,0xA,0x0,0,100,0,1); -- Chaos Theory
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@@ -60,6 +60,8 @@ enum DemonHunterSpells
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SPELL_DH_CHAOS_STRIKE_ENERGIZE = 193840,
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SPELL_DH_CHAOS_STRIKE_MH = 222031,
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SPELL_DH_CHAOS_STRIKE_OH = 199547,
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SPELL_DH_CHAOS_THEORY_TALENT = 389687,
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SPELL_DH_CHAOS_THEORY_CRIT = 390195,
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SPELL_DH_CHAOTIC_TRANSFORMATION = 388112,
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SPELL_DH_CHARRED_WARBLADES_HEAL = 213011,
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SPELL_DH_COLLECTIVE_ANGUISH = 390152,
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@@ -281,6 +283,65 @@ class spell_dh_chaos_strike : public AuraScript
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}
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};
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// Called by 188499 - Blade Dance and 210152 - Death Sweep
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class spell_dh_chaos_theory : public SpellScript
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{
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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if (!ValidateSpellInfo({ SPELL_DH_CHAOS_THEORY_CRIT })
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|| !ValidateSpellEffect({ { SPELL_DH_CHAOS_THEORY_TALENT, EFFECT_1 } }))
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return false;
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SpellInfo const* chaosTheory = sSpellMgr->AssertSpellInfo(SPELL_DH_CHAOS_THEORY_TALENT, DIFFICULTY_NONE);
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return chaosTheory->GetEffect(EFFECT_0).CalcValue() < chaosTheory->GetEffect(EFFECT_1).CalcValue();
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}
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bool Load() override
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{
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return GetCaster()->HasAura(SPELL_DH_CHAOS_THEORY_TALENT);
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}
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void ChaosTheory() const
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{
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Unit* caster = GetCaster();
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Aura const* chaosTheory = caster->GetAura(SPELL_DH_CHAOS_THEORY_TALENT);
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if (!chaosTheory)
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return;
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AuraEffect const* min = chaosTheory->GetEffect(EFFECT_0);
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AuraEffect const* max = chaosTheory->GetEffect(EFFECT_1);
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if (!min || !max)
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return;
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int32 critChance = irand(min->GetAmount(), max->GetAmount());
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caster->CastSpell(caster, SPELL_DH_CHAOS_THEORY_CRIT, CastSpellExtraArgsInit{
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.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
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.SpellValueOverrides = { { SPELLVALUE_BASE_POINT0, critChance } }
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});
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}
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void Register() override
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{
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AfterCast += SpellCastFn(spell_dh_chaos_theory::ChaosTheory);
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}
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};
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// 390195 - Chaos Theory
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class spell_dh_chaos_theory_drop_charge : public AuraScript
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{
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void Prepare(ProcEventInfo const& /*eventInfo*/)
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{
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PreventDefaultAction();
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// delayed charge drop - this aura must be removed after Chaos Strike does damage and after it procs power refund
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GetAura()->DropChargeDelayed(500);
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}
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void Register() override
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{
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DoPrepareProc += AuraProcFn(spell_dh_chaos_theory_drop_charge::Prepare);
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}
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};
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// Called by 191427 - Metamorphosis
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class spell_dh_chaotic_transformation : public SpellScript
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{
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@@ -1354,6 +1415,8 @@ void AddSC_demon_hunter_spell_scripts()
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RegisterSpellScript(spell_dh_calcified_spikes);
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RegisterSpellScript(spell_dh_calcified_spikes_periodic);
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RegisterSpellScript(spell_dh_chaos_strike);
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RegisterSpellScript(spell_dh_chaos_theory);
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RegisterSpellScript(spell_dh_chaos_theory_drop_charge);
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RegisterSpellScript(spell_dh_chaotic_transformation);
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RegisterSpellScript(spell_dh_charred_warblades);
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RegisterSpellScript(spell_dh_collective_anguish);
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