*Fix build.
--HG-- branch : trunk
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@@ -2527,7 +2527,7 @@ void Spell::SpellDamageHeal(uint32 /*i*/)
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int32 tickcount = 0;
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int32 tickcount = 0;
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if(targetAura->GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID)
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if(targetAura->GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID)
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{
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{
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switch(targetAura->GetSpellProto()->SpellFamilyFlags)//TODO: proper spellfamily for 3.0.x
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switch(targetAura->GetSpellProto()->SpellFamilyFlags[0])//TODO: proper spellfamily for 3.0.x
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{
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{
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case 0x10: tickcount = 4; break; // Rejuvenation
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case 0x10: tickcount = 4; break; // Rejuvenation
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case 0x40: tickcount = 6; break; // Regrowth
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case 0x40: tickcount = 6; break; // Regrowth
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