diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 6d50338c9d..f011b3ee3f 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -2527,7 +2527,7 @@ void Spell::SpellDamageHeal(uint32 /*i*/) int32 tickcount = 0; if(targetAura->GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID) { - switch(targetAura->GetSpellProto()->SpellFamilyFlags)//TODO: proper spellfamily for 3.0.x + switch(targetAura->GetSpellProto()->SpellFamilyFlags[0])//TODO: proper spellfamily for 3.0.x { case 0x10: tickcount = 4; break; // Rejuvenation case 0x40: tickcount = 6; break; // Regrowth