Core/Unit: fix Sanctified Wrath (again)
- Actually only rank 1 was affected because of 50% reduction on rank 2 (cherry picked from commit 0e9b1635e0a2351342e8ed0ae4a1495479e09ffc)
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@@ -7013,7 +7013,7 @@ uint32 Unit::SpellDamageBonusTaken(Unit* caster, SpellInfo const* spellProto, ui
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if (!(aurEff->GetMiscValue() & spellProto->GetSchoolMask()))
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continue;
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ApplyPct(damageReduction, aurEff->GetAmount());
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AddPct(damageReduction, -aurEff->GetAmount());
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}
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TakenTotalMod = 1.0f - damageReduction;
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@@ -7931,7 +7931,7 @@ uint32 Unit::MeleeDamageBonusTaken(Unit* attacker, uint32 pdamage, WeaponAttackT
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if (!(aurEff->GetMiscValue() & attackSchoolMask))
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continue;
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ApplyPct(damageReduction, aurEff->GetAmount());
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AddPct(damageReduction, -aurEff->GetAmount());
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}
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TakenTotalMod = 1.0f - damageReduction;
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