Core/Creatures: Defined CREATURE_DIFFICULTYFLAGS_UNK4 as CREATURE_DIFFICULTYFLAGS_NO_CORPSE_UPON_DEATH
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@@ -49,7 +49,7 @@ enum CreatureDifficultyFlags
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CREATURE_DIFFICULTYFLAGS_SESSILE = 0x00000100, // Creature is rooted
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CREATURE_DIFFICULTYFLAGS_NOT_SELECTABLE = 0x00000200, // UNIT_FLAG_NOT_SELECTABLE
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CREATURE_DIFFICULTYFLAGS_UNK3 = 0x00000400, // Related to health - it seems similar to CREATURE_DIFFICULTYFLAGS_2_KEEP_HEALTH_POINTS_AT_RESET
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CREATURE_DIFFICULTYFLAGS_UNK4 = 0x00000800,
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CREATURE_DIFFICULTYFLAGS_NO_CORPSE_UPON_DEATH = 0x00000800, // Creature instantly disappear when killed
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CREATURE_DIFFICULTYFLAGS_UNK5 = 0x00001000,
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CREATURE_DIFFICULTYFLAGS_UNK6 = 0x00002000,
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CREATURE_DIFFICULTYFLAGS_UNK7 = 0x00004000,
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