Core/Misc: Rename some no name enums

This commit is contained in:
Vincent-Michael
2013-08-06 21:16:05 +02:00
parent 01396ac8e9
commit 75e6c40630
12 changed files with 37 additions and 33 deletions
+1 -1
View File
@@ -160,7 +160,7 @@ enum InstanceInfo
INSTANCE_INFO_BOSS_STATE
};
enum
enum MaxConditionTargets
{
MAX_CONDITION_TARGETS = 3
};
@@ -400,12 +400,12 @@ public:
## go_shallow_grave
######*/
enum
enum ShallowGrave
{
ZOMBIE = 7286,
DEAD_HERO = 7276,
ZOMBIE_CHANCE = 65,
DEAD_HERO_CHANCE = 10
NPC_ZOMBIE = 7286,
NPC_DEAD_HERO = 7276,
CHANCE_ZOMBIE = 65,
CHANCE_DEAD_HERO = 10
};
class go_shallow_grave : public GameObjectScript
@@ -419,11 +419,11 @@ public:
if (go->GetUseCount() == 0)
{
uint32 randomchance = urand(0, 100);
if (randomchance < ZOMBIE_CHANCE)
go->SummonCreature(ZOMBIE, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
if (randomchance < CHANCE_ZOMBIE)
go->SummonCreature(NPC_ZOMBIE, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
else
if ((randomchance - ZOMBIE_CHANCE) < DEAD_HERO_CHANCE)
go->SummonCreature(DEAD_HERO, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
if ((randomchance - CHANCE_ZOMBIE) < CHANCE_DEAD_HERO)
go->SummonCreature(NPC_DEAD_HERO, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
}
go->AddUse();
return false;
@@ -52,7 +52,7 @@ enum Yells
SAY_INTRO = 5
};
enum
enum Misc
{
ACHIEV_TIMED_START_EVENT = 20381,
};
@@ -99,7 +99,7 @@ static _Messages _GossipMessage[]=
{MSG_ANUBARAK, GOSSIP_ACTION_INFO_DEF + 6, true, BOSS_ANUBARAK}
};
enum
enum Messages
{
NUM_MESSAGES = 6
};
@@ -5,7 +5,7 @@
#ifndef DEF_CRUSADER_H
#define DEF_CRUSADER_H
enum
enum DataTypes
{
BOSS_BEASTS = 0,
BOSS_JARAXXUS = 1,
@@ -28,12 +28,18 @@ enum
INCREASE = 501,
DECREASE = 502,
};
enum SpellIds
{
SPELL_WILFRED_PORTAL = 68424,
SPELL_JARAXXUS_CHAINS = 67924,
SPELL_CORPSE_TELEPORT = 69016,
SPELL_DESTROY_FLOOR_KNOCKUP = 68193,
};
enum MiscData
{
DESPAWN_TIME = 300000,
DISPLAYID_DESTROYED_FLOOR = 9060
@@ -198,7 +198,7 @@ enum Events
EVENT_CLOSE_FROSTWORN_DOOR,
};
enum Enum
enum Misc
{
ACTION_START_INTRO,
ACTION_SKIP_INTRO,
@@ -19,24 +19,21 @@
#include "ScriptedCreature.h"
#include "naxxramas.h"
enum Anubrekhan
enum Says
{
SAY_AGGRO = 0,
SAY_GREET = 1,
SAY_SLAY = 2,
NPC_CRYPT_GUARD = 16573
SAY_SLAY = 2
};
const Position GuardSummonPos = {3333.72f, -3476.30f, 287.1f, 6.2801f};
Position const GuardSummonPos = {3333.72f, -3476.30f, 287.1f, 6.2801f};
enum Events
{
EVENT_NONE,
EVENT_IMPALE,
EVENT_IMPALE = 1,
EVENT_LOCUST,
EVENT_SPAWN_GUARDIAN_NORMAL,
EVENT_BERSERK,
EVENT_BERSERK
};
enum Spells
@@ -47,12 +44,12 @@ enum Spells
SPELL_LOCUST_SWARM_25 = 54021,
SPELL_SUMMON_CORPSE_SCARABS_PLR = 29105, // This spawns 5 corpse scarabs on top of player
SPELL_SUMMON_CORPSE_SCARABS_MOB = 28864, // This spawns 10 corpse scarabs on top of dead guards
SPELL_BERSERK = 27680,
SPELL_BERSERK = 27680
};
enum
enum Misc
{
ACHIEV_TIMED_START_EVENT = 9891,
ACHIEV_TIMED_START_EVENT = 9891
};
class boss_anubrekhan : public CreatureScript
@@ -25,7 +25,7 @@ enum Spells
H_SPELL_HATEFUL_STRIKE = 59192,
SPELL_FRENZY = 28131,
SPELL_BERSERK = 26662,
SPELL_SLIME_BOLT = 32309,
SPELL_SLIME_BOLT = 32309
};
enum Yells
@@ -45,9 +45,9 @@ enum Events
EVENT_SLIME
};
enum
enum Misc
{
ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT = 10286,
ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT = 10286
};
class boss_patchwerk : public CreatureScript
@@ -84,6 +84,7 @@ enum CreaturesIds
NPC_STALAGG = 15929,
NPC_SAPPHIRON = 15989,
NPC_KEL_THUZAD = 15990,
NPC_CRYPT_GUARD = 16573,
NPC_NAXXRAMAS_FOLLOWER = 16505,
NPC_FOLLOWER_WORSHIPPER = 16506,
NPC_DK_UNDERSTUDY = 16803
@@ -936,10 +936,10 @@ public:
## npc_maxx_a_million
######*/
enum
enum MaxxAMillion
{
QUEST_MARK_V_IS_ALIVE = 10191,
GO_DRAENEI_MACHINE = 183771
QUEST_MARK_V_IS_ALIVE = 10191,
GO_DRAENEI_MACHINE = 183771
};
class npc_maxx_a_million_escort : public CreatureScript
+1 -1
View File
@@ -273,7 +273,7 @@ public:
## npc_lunaclaw_spirit
######*/
enum
enum LunaclawSpirit
{
QUEST_BODY_HEART_A = 6001,
QUEST_BODY_HEART_H = 6002,
+1 -1
View File
@@ -22,7 +22,7 @@
#include "Utilities/ByteConverter.h"
#include <cassert>
enum
enum DbcFieldFormat
{
FT_NA='x', //not used or unknown, 4 byte size
FT_NA_BYTE='X', //not used or unknown, byte