Change around some more headers to adhere to new strucutre and namebase

--HG--
branch : trunk
This commit is contained in:
click
2010-06-08 23:44:55 +02:00
parent 89dd005ff8
commit 7561bab716
502 changed files with 505 additions and 505 deletions
@@ -27,7 +27,7 @@ boss_exarch_maladaar
mob_avatar_of_martyred
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SPELL_MOONFIRE 37328
#define SPELL_FIREBALL 37329
@@ -21,7 +21,7 @@ Comment: InhibitMagic should stack slower far from the boss, proper Visual for F
Category: Auchindoun, Auchenai Crypts
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SPELL_INHIBITMAGIC 32264
#define SPELL_ATTRACTMAGIC 32265
@@ -26,7 +26,7 @@ boss_nexusprince_shaffar
mob_ethereal_beacon
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
enum ePrince
{
@@ -21,7 +21,7 @@ SDComment: Not known how void blast is done (amount of rapid cast seems to be re
SDCategory: Auchindoun, Mana Tombs
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SAY_AGGRO_1 -1557008
#define SAY_AGGRO_2 -1557009
@@ -21,7 +21,7 @@ SDComment: Shock spells/times need more work. Heroic partly implemented.
SDCategory: Auchindoun, Sethekk Halls
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SAY_SUMMON -1556000
@@ -21,7 +21,7 @@ SDComment: Heroic supported. Some details missing, but most are spell related.
SDCategory: Auchindoun, Sethekk Halls
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "sethekk_halls.h"
#define SAY_INTRO -1556007
@@ -21,7 +21,7 @@ SDComment: Instance Data for Sethekk Halls instance
SDCategory: Auchindoun, Sethekk Halls
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "sethekk_halls.h"
enum eEnums
@@ -21,7 +21,7 @@ SDComment: Enrage spell missing/not known
SDCategory: Auchindoun, Shadow Labyrinth
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "ScriptedEscortAI.h"
#include "shadow_labyrinth.h"
@@ -21,7 +21,7 @@ SDComment: Incite Chaos not functional since core lacks Mind Control support
SDCategory: Auchindoun, Shadow Labyrinth
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "shadow_labyrinth.h"
#define SPELL_INCITE_CHAOS 33676
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Auchindoun, Shadow Labyrinth
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "shadow_labyrinth.h"
#define SAY_INTRO -1555028
@@ -21,7 +21,7 @@ SDComment: Timers may be incorrect
SDCategory: Auchindoun, Shadow Labyrinth
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "shadow_labyrinth.h"
#define EMOTE_SONIC_BOOM -1555036
@@ -21,7 +21,7 @@ SDComment: Some cleanup left along with save
SDCategory: Auchindoun, Shadow Labyrinth
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "shadow_labyrinth.h"
#define MAX_ENCOUNTER 5
@@ -25,7 +25,7 @@ EndScriptData */
npc_spirit_of_olum
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "black_temple.h"
/*###
@@ -21,7 +21,7 @@ SDComment: Bloodboil not working correctly, missing enrage
SDCategory: Black Temple
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "black_temple.h"
//Speech'n'Sound
@@ -21,7 +21,7 @@ SDComment: Somewhat of a workaround for Parasitic Shadowfiend, unable to summon
SDCategory: Black Temple
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "black_temple.h"
#define GETGO(obj, guid) GameObject* obj = pInstance->instance->GetGameObject(guid)
@@ -21,7 +21,7 @@ SDComment: Saber Lash missing, Fatal Attraction slightly incorrect; need to dama
SDCategory: Black Temple
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "black_temple.h"
//Speech'n'Sounds
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Black Temple
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "black_temple.h"
#include "Spell.h"
@@ -21,7 +21,7 @@ SDComment: Seems to be complete.
SDCategory: Black Temple
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "black_temple.h"
#define SAY_DEATH -1564013
@@ -21,7 +21,7 @@ SDComment: Need to implement molten punch
SDCategory: Black Temple
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "black_temple.h"
#define EMOTE_NEW_TARGET -1564010
@@ -21,7 +21,7 @@ SDComment: Requires Mind Control support for Ghosts.
SDCategory: Black Temple
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "black_temple.h"
//Speech'n'sound
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Black Temple
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "black_temple.h"
enum eEnums
@@ -21,7 +21,7 @@ SDComment: Circle of Healing not working properly.
SDCategory: Black Temple
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "black_temple.h"
//Speech'n'Sounds
@@ -21,7 +21,7 @@ SDComment: Instance Data Scripts and functions to acquire mobs and set encounter
SDCategory: Black Temple
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "black_temple.h"
#define MAX_ENCOUNTER 9
@@ -21,7 +21,7 @@ SDComment: Cyclone workaround
SDCategory: Coilfang Resevoir, Serpent Shrine Cavern
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "serpent_shrine.h"
#include "ScriptedEscortAI.h"
@@ -21,7 +21,7 @@ SDComment: Some details and adjustments left to do, probably nothing major. Spaw
SDCategory: Coilfang Resevoir, Serpent Shrine Cavern
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "serpent_shrine.h"
#define SAY_AGGRO -1548000
@@ -21,7 +21,7 @@ SDComment: Missing blizzlike Shield Generators coords
SDCategory: Coilfang Resevoir, Serpent Shrine Cavern
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "serpent_shrine.h"
#include "ScriptedSimpleAI.h"
#include "Spell.h"
@@ -21,7 +21,7 @@ SDComment: Possesion Support
SDCategory: Coilfang Resevoir, Serpent Shrine Cavern
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "serpent_shrine.h"
// --- Spells used by Leotheras The Blind
@@ -21,7 +21,7 @@ SDComment: Coilfang Frenzy, find out how could we fishing in the strangepool
SDCategory: The Lurker Below
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "serpent_shrine.h"
#include "ScriptedSimpleAI.h"
#include "Spell.h"
@@ -21,7 +21,7 @@ SDComment: Water globules don't explode properly, remove hacks
SDCategory: Coilfang Resevoir, Serpent Shrine Cavern
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "serpent_shrine.h"
#define SAY_AGGRO -1548030
@@ -21,7 +21,7 @@ SDComment: Instance Data Scripts and functions to acquire mobs and set encounter
SDCategory: Coilfang Resevoir, Serpent Shrine Cavern
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "serpent_shrine.h"
#define MAX_ENCOUNTER 6
@@ -26,7 +26,7 @@ boss_hydromancer_thespia
mob_coilfang_waterelemental
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "steam_vault.h"
#define SAY_SUMMON -1545000
@@ -26,7 +26,7 @@ boss_mekgineer_steamrigger
mob_steamrigger_mechanic
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "steam_vault.h"
#define SAY_MECHANICS -1545007
@@ -21,7 +21,7 @@ SDComment: Contains workarounds regarding warlord's rage spells not acting as ex
SDCategory: Coilfang Resevoir, The Steamvault
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "steam_vault.h"
#define SAY_INTRO -1545016
@@ -21,7 +21,7 @@ SDComment: Instance script and access panel GO
SDCategory: Coilfang Resevoir, The Steamvault
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "steam_vault.h"
#define MAX_ENCOUNTER 4
@@ -21,7 +21,7 @@ SDComment: Need confirmation if spell data are same in both modes. Summons shoul
SDCategory: Coilfang Resevoir, Underbog
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SPELL_FOUL_SPORES 31673
#define SPELL_ACID_GEYSER 38739
@@ -21,7 +21,7 @@ SDComment: Timers may be incorrect
SDCategory: Coilfang Resevoir, Underbog
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SPELL_LEVITATE 31704
#define SPELL_SUSPENSION 31719
@@ -21,7 +21,7 @@ SDComment: Ground Slam need further development (knock back effect and shatter e
SDCategory: Gruul's Lair
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "gruuls_lair.h"
enum eEnums
@@ -21,7 +21,7 @@ SDComment: Correct timers, after whirlwind melee attack bug, prayer of healing
SDCategory: Gruul's Lair
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "gruuls_lair.h"
#define SAY_AGGRO -1565000
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Gruul's Lair
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "gruuls_lair.h"
#define MAX_ENCOUNTER 2
@@ -21,7 +21,7 @@ SDComment: pre-event not made
SDCategory: Hellfire Citadel, Blood Furnace
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "blood_furnace.h"
enum eEnums
@@ -26,7 +26,7 @@ boss_kelidan_the_breaker
mob_shadowmoon_channeler
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "blood_furnace.h"
enum eKelidan
@@ -21,7 +21,7 @@ SDComment: Mind control no support
SDCategory: Hellfire Citadel, Blood Furnace
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "blood_furnace.h"
enum eEnums
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Hellfire Citadel, Blood Furnace
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "blood_furnace.h"
#define ENTRY_SEWER1 181823
@@ -21,7 +21,7 @@ SDComment: Temporary solution for orbital/shadow whip-ability. Needs more core s
SDCategory: Hellfire Citadel, Hellfire Ramparts
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SAY_AGGRO_1 -1543009
#define SAY_AGGRO_2 -1543010
@@ -21,7 +21,7 @@ Comment:
Category: Hellfire Citadel, Hellfire Ramparts
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SPELL_FIREBALL DUNGEON_MODE(34653, 36920)
#define SPELL_CONE_OF_FIRE DUNGEON_MODE(30926, 36921)
@@ -21,7 +21,7 @@ SDComment: Missing adds to heal him. Surge should be used on pTarget furthest aw
SDCategory: Hellfire Citadel, Hellfire Ramparts
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SAY_TAUNT -1543000
#define SAY_HEAL -1543001
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Hellfire Ramparts
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "hellfire_ramparts.h"
struct instance_ramparts : public ScriptedInstance
@@ -21,7 +21,7 @@ SDComment: In Development
SDCategory: Hellfire Citadel, Magtheridon's lair
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "magtheridons_lair.h"
struct Yell
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Hellfire Citadel, Magtheridon's lair
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "magtheridons_lair.h"
#define SPELL_SOUL_TRANSFER 30531 // core bug, does not support target 7
@@ -27,7 +27,7 @@ mob_fel_orc_convert
mob_lesser_shadow_fissure
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "shattered_halls.h"
struct Say
@@ -26,7 +26,7 @@ mob_omrogg_heads
boss_warbringer_omrogg
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "shattered_halls.h"
enum eEnums
@@ -25,7 +25,7 @@ EndScriptData */
boss_warchief_kargath_bladefist
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SAY_AGGRO1 -1540042
#define SAY_AGGRO2 -1540043
@@ -21,7 +21,7 @@ SDComment: currently missing info about door. instance not complete
SDCategory: Hellfire Citadel, Shattered Halls
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "shattered_halls.h"
#define MAX_ENCOUNTER 2
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Tempest Keep, The Eye
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "the_eye.h"
#define SPELL_FLAME_BUFFET 34121 // Flame Buffet - every 1,5 secs in phase 1 if there is no victim in melee range and after Dive Bomb in phase 2 with same conditions
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Tempest Keep, The Eye
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "the_eye.h"
enum eEnums
@@ -21,7 +21,7 @@ SDComment: SQL, weapon scripts, mind control, need correct spells(interruptible/
SDCategory: Tempest Keep, The Eye
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "the_eye.h"
#include "WorldPacket.h"
@@ -21,7 +21,7 @@ SDComment: Should reset if raid are out of room.
SDCategory: Tempest Keep, The Eye
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "the_eye.h"
enum eEnums
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Tempest Keep, The Eye
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "the_eye.h"
#define MAX_ENCOUNTER 5
@@ -25,7 +25,7 @@ EndScriptData */
mob_crystalcore_devastator
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "the_eye.h"
#define SPELL_COUNTERCHARGE 35035
@@ -21,7 +21,7 @@ SDComment: Place Holder
SDCategory: Tempest Keep, The Mechanar
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
//not used
#define SAY_AGGRO -1554000
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Tempest Keep, The Mechanar
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SAY_AGGRO_1 -1554006
#define SAY_HAMMER_1 -1554007
@@ -21,7 +21,7 @@ SDComment: Need adjustments to initial summons
SDCategory: Tempest Keep, The Mechanar
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "mechanar.h"
#define SAY_AGGRO -1554013
@@ -21,7 +21,7 @@ SDComment: Event missing. Script for himself 99% blizzlike.
SDCategory: Tempest Keep, The Mechanar
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SAY_AGGRO -1554020
#define SAY_DOMINATION_1 -1554021
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Mechanar
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "mechanar.h"
#define MAX_ENCOUNTER 1
@@ -27,7 +27,7 @@ npc_warden_mellichar
mob_zerekethvoidzone
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "arcatraz.h"
/*#####
@@ -26,7 +26,7 @@ boss_harbinger_skyriss
boss_harbinger_skyriss_illusion
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "arcatraz.h"
#define SAY_INTRO -1552000
@@ -21,7 +21,7 @@ SDComment: Mainly Harbringer Skyriss event
SDCategory: Tempest Keep, The Arcatraz
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "arcatraz.h"
#define MAX_ENCOUNTER 9
@@ -21,7 +21,7 @@ SDComment: some strange visual related to tree form(if aura lost before normal d
SDCategory: Tempest Keep, The Botanica
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SAY_AGGRO -1553000
#define SAY_KILL_1 -1553001
@@ -21,7 +21,7 @@ SDComment: Immunities are wrong, must be adjusted to use resistance from creatur
SDCategory: Tempest Keep, The Botanica
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define EMOTE_SUMMON -1553006
@@ -21,7 +21,7 @@ SDComment: Includes Sapling (need some better control with these).
SDCategory: Tempest Keep, The Botanica
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
/*#####
# mob_treant (Sapling)
@@ -30,7 +30,7 @@ npc_saikkal_the_elder
go_legion_obelisk
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
//Support for quest: You're Fired! (10821)
bool obelisk_one, obelisk_two, obelisk_three, obelisk_four, obelisk_five;
@@ -21,7 +21,7 @@ SDComment: Using incorrect spell for Mark of Kazzak
SDCategory: Hellfire Peninsula
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SAY_INTRO -1000147
#define SAY_AGGRO1 -1000148
@@ -21,7 +21,7 @@ SDComment:
SDCategory: Shadowmoon Valley
EndScriptData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#define SAY_AGGRO -1000159
#define SAY_EARTHQUAKE_1 -1000160
@@ -31,7 +31,7 @@ npc_trollbane
npc_wounded_blood_elf
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "ScriptedEscortAI.h"
/*######
+1 -1
View File
@@ -33,7 +33,7 @@ npc_creditmarker_visit_with_ancestors
mob_sparrowhawk
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "ScriptedEscortAI.h"
/*######
+1 -1
View File
@@ -28,7 +28,7 @@ npc_commander_dawnforge
npc_bessy
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "ScriptedEscortAI.h"
/*######
@@ -39,7 +39,7 @@ go_crystal_prison
npc_enraged_spirit
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "ScriptedEscortAI.h"
/*#####
@@ -32,7 +32,7 @@ npc_ishanah
npc_khadgar
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "ScriptedEscortAI.h"
/*######
@@ -31,7 +31,7 @@ npc_isla_starmane
npc_slim
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "ScriptedEscortAI.h"
/*######
+1 -1
View File
@@ -30,7 +30,7 @@ npc_kayra_longmane
npc_timothy_daniels
EndContentData */
#include "ScriptedPch.h"
#include "ScriptPCH.h"
#include "ScriptedEscortAI.h"
/*######