Merge pull request #16652 from Lopfest/phase
[6.x] Core/Phase: fixed phase update on area change
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@@ -6894,6 +6894,7 @@ void Player::UpdateArea(uint32 newArea)
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UpdatePvPState(true);
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UpdateAreaDependentAuras(newArea);
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UpdateAreaPhase();
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// previously this was in UpdateZone (but after UpdateArea) so nothing will break
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pvpInfo.IsInNoPvPArea = false;
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