Server/Entities: Should Fix Compile Error Under GCC 4.8+

Signed-off-by: AriDEV <[email protected]>
This commit is contained in:
AriDEV
2014-10-27 10:09:17 +01:00
parent 5ccc7ddf8f
commit 73daa70c53
@@ -23162,6 +23162,7 @@ template void Player::UpdateVisibilityOf(Creature* target, UpdateData& data
template void Player::UpdateVisibilityOf(Corpse* target, UpdateData& data, std::set<Unit*>& visibleNow);
template void Player::UpdateVisibilityOf(GameObject* target, UpdateData& data, std::set<Unit*>& visibleNow);
template void Player::UpdateVisibilityOf(DynamicObject* target, UpdateData& data, std::set<Unit*>& visibleNow);
template void Player::UpdateVisibilityOf(AreaTrigger* target, UpdateData& data, std::set<Unit*>& visibleNow);
void Player::UpdateObjectVisibility(bool forced)
{